RimWorld
[Outdated] Call of Cthulhu - Cosmic Horrors
Butch 2017년 11월 26일 오후 10시 10분
Dark Young throw an error whenever they try to attack something
Exception ticking ROM_DarkYoung152637: System.TypeLoadException: Could not load type 'JecsTools.GrappleUtility' from assembly 'CosmicHorror'.
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x0027c>
at RimWorld.Verb_MeleeAttack.ApplyMeleeDamageToTarget (Verse.LocalTargetInfo) <0x000ee>
at (wrapper dynamic-method) RimWorld.Verb_MeleeAttackBase.TryCastShot_Patch1 (object) <0x003e8>
at (wrapper dynamic-method) Verse.Verb.TryCastNextBurstShot_Patch1 (object) <0x0007c>
at Verse.Verb.VerbTick () <0x0005c>
at Verse.VerbTracker.VerbsTick () <0x00034>
at Verse.Pawn.Tick () <0x00117>
at CosmicHorror.CosmicHorrorPawn.Tick () <0x00013>
at Verse.TickList.Tick () <0x002c6>

Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
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Butch 2017년 11월 26일 오후 10시 12분 
Yes I have JecsTools installed and loaded before cosmic horrors.
The Wizard Xadriel 2017년 11월 28일 오전 11시 30분 
I am having a similar problem
Butch 2017년 11월 28일 오후 1시 38분 
Do you also get animals 'fleeing' across the map spewing blood despite having no injuries?
Zeh 2017년 11월 28일 오후 4시 19분 
I do, I thought it was the mobs themselves until i turned on the dev log.

Exception ticking ROM_DarkYoung326136: System.TypeLoadException: Could not load type 'JecsTools.GrappleUtility' from assembly 'CosmicHorror'.
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00276>
at RimWorld.Verb_MeleeAttack.ApplyMeleeDamageToTarget (Verse.LocalTargetInfo) <0x000ee>
at RimWorld.Verb_MeleeAttackBase.TryCastShot () <0x003e0>
at Verse.Verb.TryCastNextBurstShot () <0x00040>
at Verse.Verb.VerbTick () <0x0005c>
at Verse.VerbTracker.VerbsTick () <0x00034>
at Verse.Pawn.Tick () <0x00117>
at CosmicHorror.CosmicHorrorPawn.Tick () <0x00013>
at Verse.TickList.Tick () <0x002c6>

Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Zeh 님이 마지막으로 수정; 2017년 11월 28일 오후 4시 21분
Hex: ecute Order 66 2017년 12월 23일 오후 9시 37분 
I have a dark young issue too:

ROM_DarkYoung892278 meleed Alpaca922404 from out of melee position.
Verse.Log:Warning(String)
RimWorld.Verb_MeleeAttackBase:TryCastShot()
Verse.Verb:TryCastNextBurstShot()
Verse.Verb:VerbTick()
Verse.VerbTracker:VerbsTick()
Verse.Pawn:Tick()
CosmicHorror.CosmicHorrorPawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.Game:<LoadGame>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()
Hex: ecute Order 66 2017년 12월 23일 오후 9시 37분 
Could an alternate version of the mod be made, one that doesn't have the buggy Dark Young?
shadowstalker1857 2018년 4월 12일 오후 3시 23분 
nothing spawning on my end it just been crashing the game?
Last update for rimworld deleeted alot of major code for cosmic horror DX
The Polar Expression 2018년 8월 8일 오전 4시 45분 
In the present day I'd say I'm coping just fine with 4 tame Dark Young, so long as you pretend the insanity loss all of my colonists are suffering from isn't there. Who needs wildlife when you can just go insane instead of eating?
..Anyhow, the point's that the thread is redundant now, if it ever wasn't before. Just felt like clarifying that for anyone who hadn't used the mod wondered whether it was stable..
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