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Fordítási probléma jelentése
Exception ticking ROM_DarkYoung326136: System.TypeLoadException: Could not load type 'JecsTools.GrappleUtility' from assembly 'CosmicHorror'.
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00276>
at RimWorld.Verb_MeleeAttack.ApplyMeleeDamageToTarget (Verse.LocalTargetInfo) <0x000ee>
at RimWorld.Verb_MeleeAttackBase.TryCastShot () <0x003e0>
at Verse.Verb.TryCastNextBurstShot () <0x00040>
at Verse.Verb.VerbTick () <0x0005c>
at Verse.VerbTracker.VerbsTick () <0x00034>
at Verse.Pawn.Tick () <0x00117>
at CosmicHorror.CosmicHorrorPawn.Tick () <0x00013>
at Verse.TickList.Tick () <0x002c6>
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ROM_DarkYoung892278 meleed Alpaca922404 from out of melee position.
Verse.Log:Warning(String)
RimWorld.Verb_MeleeAttackBase:TryCastShot()
Verse.Verb:TryCastNextBurstShot()
Verse.Verb:VerbTick()
Verse.VerbTracker:VerbsTick()
Verse.Pawn:Tick()
CosmicHorror.CosmicHorrorPawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.Game:<LoadGame>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()
Last update for rimworld deleeted alot of major code for cosmic horror DX
..Anyhow, the point's that the thread is redundant now, if it ever wasn't before. Just felt like clarifying that for anyone who hadn't used the mod wondered whether it was stable..