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If I understand correctly, when you pass pawns to world, they are not removed from any lords on the map. I suppose it should and I'm not sure why it doesn't.
I think I should add a check when spawning guests if they are already member of another lord. Obviously this is normally impossible, but would remedy this situation.
Unfortunately, I'm not making any fixes for 1.0 anymore. So I'll see if I can add the fix to the 1. 1 version.
This happened thousands of times every millisecond. Taming them did not fix it. When I killed them all, it resolved the issue.
Funny enough, when the Insects spawned, they were not part of a Faction, and when they died, they remained not part of a Faction. They were totally docile.
That is when I realized the problem. I re-loaded the game to see if the Insect Faction was installed. To my surprise, it wasn't. When I added it back in, the insects worked and no errors were generated.