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But when something does break, like when a wing comes off, Advanced Lift is an awesome feature because my plane actually feels broken. I really like that.
If my plane's center of gravity had some leeway and it didn't need to be balanced on the head of a pin before the tilting kicks in, I think I'd have a lot more fun with this feature.
Also, on an aircraft that relies on multi-directional thrusters and inertial dampening, advanced lift feels like it doesn't belong. Granted, this is a game where thrusters ignore torque and gyroscopes make ships spin like tops, so the logic is kind of fuzzy here, but if I had the ability to disable/weaken Advanced Lift whenever I was piloting a craft with active, functional inertial dampening, I would.
I can turn it on if dampening is off, that is a possibility. Like an 'auto' setting.
I want to find a way to better visually represent it.
Also noticed that around 500m/s and above (Around the time my fighter starts getting critically hot), the ability to maintain momentum when changing direction severly degrades, is this intentional?