Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Droid_22 Apr 11, 2019 @ 4:22pm
Does this mod work with all of the modular encounters collection?
Hello. I'm currently making a very large modpack to play on with friends. In this modpack I have the exploration enhancement mod as well as all of the Modular encounters collection. I was wondering if there are any conflicts between the two?
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Showing 1-5 of 5 comments
Thraxus  [developer] Apr 11, 2019 @ 9:07pm 
EEM and MES work fine together. As for settings...

... from a post in Deiscord:

MES https://gist.github.com/MeridiusIX/1a0653bdc1a8479bd2664072bd0dc7e7
> Q: What world settings do I need Enabled or Disabled?
- A: Cargo Ships and Random Encounters should be disabled while using this mod. The spawner acts as a replacement for those world options. Enable Drones and In-Game Scripts should be enabled to allow Antenna Spawning and Drones with AI provided by the Programmable Block.

> Q: A Cargo Ship mod I want to use requires that the Cargo Ships world option is enabled, but this spawner requires it to be turned off.
- A: As mentioned in the previous question, this mod handles the functionality of that world option, so you can disable it and those other mods will still work.

tl;dr
EEM uses:
• Cargo Ships
• Random encounters
• In-game scripts
• Drones

MES replaces the vanilla:
• Cargo Ships
• Random encounters

So you only enable:
• In-game scripts
• Drones

EEM will use MES's replacement cargo ships and random encounters.
Droid_22 Apr 12, 2019 @ 7:00pm 
thank you!
Darkchyylde Feb 19, 2020 @ 12:26pm 
Originally posted by Thraxus:
EEM and MES work fine together. As for settings...

... from a post in Deiscord:

MES https://gist.github.com/MeridiusIX/1a0653bdc1a8479bd2664072bd0dc7e7
> Q: What world settings do I need Enabled or Disabled?
- A: Cargo Ships and Random Encounters should be disabled while using this mod. The spawner acts as a replacement for those world options. Enable Drones and In-Game Scripts should be enabled to allow Antenna Spawning and Drones with AI provided by the Programmable Block.

> Q: A Cargo Ship mod I want to use requires that the Cargo Ships world option is enabled, but this spawner requires it to be turned off.
- A: As mentioned in the previous question, this mod handles the functionality of that world option, so you can disable it and those other mods will still work.

tl;dr
EEM uses:
• Cargo Ships
• Random encounters
• In-game scripts
• Drones

MES replaces the vanilla:
• Cargo Ships
• Random encounters

So you only enable:
• In-game scripts
• Drones

EEM will use MES's replacement cargo ships and random encounters.

How do I disable the Cargo Ships and Random Encounters?
Droid_22 Feb 19, 2020 @ 1:32pm 
lol this is an old post. I'd guess you can do it in some config file but I'm not sure it's possible outside that.
Leonix Nov 18, 2021 @ 3:08am 
I'm sorry for opening this old post, but what the correct mods order? Does it matter? O.o
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