Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera Part 1
Wallachians Jun 30, 2021 @ 12:43am
Siege Battles Attacking BUG
Guys is there a sub mood maybe that fixes the bugs when attacking a settlement?I understand that the AI exploits the bugs in the game in order to be harder to beat but why my units do not follow my orders???i am sick of losing men because they do not get down from the walls to attack the enemy units on the ground.they just move around and get killed by the archers.BTW they have way to many arrows.way to many.in a 15 minutes siege they NEVER stop firing arrows.anyway my major problem is that my units can seem to find the path to the stairs so i can attack the units below.anyone have the same problem?thank you
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Showing 1-4 of 4 comments
kam2150  [developer] Jun 30, 2021 @ 1:17pm 
That is a game engine bug.
Wallachians Jul 1, 2021 @ 3:33pm 
it is worse than vanilla...way worse
Hunter Jul 2, 2021 @ 9:16am 
vanilla has motorized infantry, that's why it appears differently to you.
kam2150  [developer] Jul 3, 2021 @ 2:07pm 
Is game engine bug, nothing mod can fix, since pathfinding is...game engine based. You can play on smaller unit scale to make it less of an issue.

As for arrows, ranged units have less ammo than in vanilla. Why you might think they have that much arrows is due to AI units not being able to position correctly so only small portion of the unit is attacking until these few soldiers use ammo from all unit.
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