RimWorld

RimWorld

ReBuild: Doors and Corners
Texture loading errors traced to this mod
So, I'm not sure if this mod is solely responsible for this, or if it's an incompatibility, or what, but after several hours of doing a binary search through my mod list for the culprit of this issue, this mod turned out the be the one causing this.

Whenever I go to the world map screen with this mod enabled, whether it's starting a new game or in the middle of an ongoing one, I get a whole bunch of errors in the log along these lines:
D3D11: Failed to create RenderTexture (1920 x 1017 fmt 27 aa 1), error 0x8007000e
And this causes all the textures for the map screen to vanish, aside from those for the various site and caravan icons.
This usually also results in the normal game screen losing all its textures as well, resulting in it being just black with text on it where text is normally displayed regardless.

The only mods I have installed that I could see being the cause of incompatibility with this one are Fortification Industrial: Citadel or Steve's Walls Continued.

I do hope this gets fixed soon. I really like this mod's extra doors and walls, but (based on nothing but my wild conjecture) I believe the incompatibility, if actually the case, may stem from the wall-blending system for the ornate and secure doors not knowing what to do with the textures of wall types or possibly materials added by other mods.
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Following further investigation, the issue seems to stem from the perspective doors function of this mod causing issues with other mods' textures. I feel the perspective doors feature is rather unnecessary, and would toggle it off, but you seem to have decided that having a toggle for it was "too much work" and, rather than removing a feature you're no longer including a way to toggle that seems to be known for causing issues with other mods, you opted to leave it in and screw up the games of anyone who wants to use this mod with other mods. ♥♥♥♥♥♥♥ behavior.

Also, no, I will not be joining a discord just to report a bug. Having that as your only official supported way to do that is incredibly stupid IMO and I refuse to participate in it.
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