tModLoader

tModLoader

Calamity Overhaul
bug已修复
bug已修复,作者大大辛苦了

正常单人玩没问题,一旦朋友进来就直接闪退了
报错提示:
提示:很有可能是哪个模组崩溃了。你可以试着逐个禁用模组看看问题是否仍会重复出现。

System.NullReferenceException: Object reference not set to an instance of an object.
at CalamityOverhaul.Content.NPCs.Modifys.CrabulonPlayer.<>c.<PreDrawPlayers>b__8_0(Player player) in CalamityOverhaul\Content\NPCs\Modifys\ModifyCrabulon.cs:line 935
at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
at DMD<System.Void Terraria.Graphics.Renderers.LegacyPlayerRenderer:DrawPlayers(Terraria.Graphics.Camera, System.Collections.Generic.IEnumerable`1[[Terraria.Player, tModLoader, Version=1.4.4.9, Culture=neutral, PublicKeyToken=null]])>(LegacyPlayerRenderer this, Camera camera, IEnumerable`1 players)
at InnoVault.GameSystem.PlayerRebuildLoader.On_DrawPlayersHook(orig_DrawPlayers orig, LegacyPlayerRenderer self, Camera camera, IEnumerable`1 players)
at Hook<System.Void InnoVault.GameSystem.PlayerRebuildLoader::On_DrawPlayersHook(Terraria.Graphics.Renderers.On_LegacyPlayerRenderer+orig_DrawPlayers,Terraria.Graphics.Renderers.LegacyPlayerRenderer,Terraria.Graphics.Camera,System.Collections.Generic.IEnumerable`1[[Terraria.Player, tModLoader, Version=1.4.4.9, Culture=neutral, PublicKeyToken=null]])>(LegacyPlayerRenderer , Camera , IEnumerable`1 )
at SyncProxy<System.Void Terraria.Graphics.Renderers.LegacyPlayerRenderer:DrawPlayers(Terraria.Graphics.Camera, System.Collections.Generic.IEnumerable`1[[Terraria.Player, tModLoader, Version=1.4.4.9, Culture=neutral, PublicKeyToken=null]])>(LegacyPlayerRenderer , Camera , IEnumerable`1 )
at Hook<System.Void CalamityMod.Graphics.Primitives.PrimitivePixelationSystem::DrawTarget_Players(Terraria.On_Main+orig_DrawPlayers_AfterProjectiles,Terraria.Main)>(Main )
at CalamityMod.Graphics.Renderers.RendererManager.DrawPlayerRenderers(orig_DrawPlayers_AfterProjectiles orig, Main self)
at Hook<System.Void CalamityMod.Graphics.Renderers.RendererManager::DrawPlayerRenderers(Terraria.On_Main+orig_DrawPlayers_AfterProjectiles,Terraria.Main)>(Main )
at SyncProxy<System.Void Terraria.Main:DrawPlayers_AfterProjectiles()>(Main )
at DMD<DMD<>?515709::Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw_Inner(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.RunGame()
[21:27:40.238] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown

d指导说是大修mod的缘故,经核实禁用大修mod再进确实能成功进游戏了,希望尽快修复

bug已修复,作者大大辛苦了
Last edited by 天绫绫地宁宁; Sep 26 @ 10:01am