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Just for the sake of completeness: Did you use any kind of cheats? Like also changing your player level via export/import or anything similar? I'm wondering how it's possible that Imrahil targets the Easterling capitals so quickly after the start of the war. Didn't you have to grind them down before?
Pretty much everyone starts off as siegeable at game start. I've never seen the Easterlings get more than 4k faction strength. In fact, I never noticed faction strength keep any factions from getting sieged.
I do get a lot of messages to the effect that 'the war has broadened, siege requirements have been reduced'. But near as I can tell, even if left entirely alone, it's impossible for the second tier factions to get above that range.
I really think you ought to change Berserker to give like, +5 or +10 health, or maybe +1 Power Strike, instead of regeneration.
Having Berserker allowed me to solo Mordor War parties, which meant that I acquired a great deal of experience, and was thus already well into my ~20s, after a couple weeks of war. Using Berserker is how I discovered the retreat = additional rank gains.
That said. In the end, all it really let me do was spend more influence on advising the marshal. The real trick to winning the game was constantly reinforcing friendly lords, and letting them always take the freed prisoners. When the Easterling camps only have ~400 troops, and Gondor's armies have ~700ish, and the player is there to help, they really start to fall like dominoes. By constantly reinforcing them, giving them all my armies, and then going on a re-recruiting run, I was able to keep the campaign going. Once Imrahil goes back to Dol Amroth, he's worthless for like half a month.
If I were to play again, I would have spent time before the war kicked off, reinforcing West Osgiliath's garrison. That would've kept me from having to use Berserker to defend it.
I spent a lot of time just ♥♥♥♥♥♥♥ around. If I tried to win as fast as possible, I'm sure I could do it by day 50.
(https://www.reddit.com/r/mountandblade/comments/7fnsc0/tld_berserker_trait_and_retreating_breaks_this/)
Thanks for feedback, we'll look into the bugs as InVain mentioned.
You're right about the berserker trait. I never got it so I didn't know it's so easily exploited.
I won my first Good campaign on day 130. I stopped playing my last one because on week two, Khand and Harad were destroyed, and I felt like the bad guys from The Last Ringbearer.
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As for berserk, I have been posting about it for months, but I guess it was in the general Steam discussions - I did not discover this forum until recently myself. Like all healing mechanisms (cleric spells in Phantasy, First Aid in Perisno, etc.) it completely break the game.
Stats, skill points in Iron Skin, Power Strike or Weapon Mastery are decent enough rewards. Healing in Warband is poison.
By the way, here is my Good character on day 130 something. Notice the 10s in skills governed by Strength, Agility AND Intelligence. He has not even gotten a number of stat/skill boosting traits like the ones you get for praying on mounds or having enemies defeated - no friends or enemies died whatsoever. I kept the friends alive, and I guess that enemies are never killed by the player.
The rewards in The Last Days are awesome already. There is no need for healing. By the way, the captain traits (when they used to work, I have not seen them work lately) are just as broken.
Hm speaking of reinforcing lords : is it intended that you don't get the dialog option if they're in town ? (At least I'm not getting it right now) In my current playthrough I can't reinforce two of the Rhun lords even if I want to because they are not leaving their camps anymore (despite their faction strength having recovered to 1600, Dale and Erebor are lower than that but their lords still get new troops every time they're defeated... something weird happening ?)
Basically what happened was:
- a Corsair campaign was knocked off on the way to Anduin.
- a Mordor and Harad campaigns were destroyed under the walls of West Osgiliath
- East Osgiliath was besieged
- a Khand campaign was destroyed
- East Osdiliath fell
- I engaged and destroyed the Khand leader with Imrahil's assistance, but the others escaped
- the Khand camp was besieged, and fell without anyone coming to challenge us
- a Harad campaign was destroyed on the way to the Harad camp
- the Harad camp was besieged and fell
I know the exact sequence, because I was taking notes, videos and screenshots for a play-through, but gave up because it was too easy.
Now, it may have been that we did enough damage in that week and a half to bring Khand and Harad under the threshold - my faction strength notes were on paper, and are gone, so I cannot check. But no matter what, Khand and Harad fell like bowling pins.
However, in Imrahil's case, if a player is there to push them over the edge, they can easily take out a camp. Reinforcing is key.
I never bothered reinforcing with my evil game. As just being evil meant that the weight of history would slowly swing in my favor. But with my good game, I spent most of my time recruiting/training/reinforcing. Once Mordor is destroyed, the game is won.