Mount & Blade: Warband

Mount & Blade: Warband

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The Last Days of the Third Age
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File Size
Posted
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2.027 GB
Aug 13, 2014 @ 9:27am
Apr 28 @ 4:35am
101 Change Notes ( view )

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The Last Days of the Third Age

Description
Tolkien-based mod for «Mount&Blade» and «Mount&Blade: Warband».

You can also get the mod without using Steam by going to our nifty download page[tldmod.github.io].

For updates and feedback you can join our Discord[discord.gg] or follow us on Twitter or Mastodon[mas.to].

Available in the following languages:
    • English
    • Castellano
    • Français
    • Deutsch
    • 日本語 (99%)
    • Русский (99%)
    • Italiano
    • Polski
    • Türkçe (99%)
    • Brasileiro (97%)
    • 简体中文
    • 繁體中文 (99%)
    • Slovenčina (97%)
    • 한국어 (99%)
    • Want to contribute?[transifex.com]

Weird-looking font? Official macOS install guide | 默认字体, change to default fonts
Popular Discussions View All (1809)
5
Jun 18 @ 12:19pm
Cannot find evil companions?
antiworld
3
Jun 19 @ 2:06pm
Enemies keep reestablishing advance camps
LordoftheCabal
2
Jun 17 @ 4:38am
uruk mounts
Hardal53
10,383 Comments
SirReggie 2 hours ago 
@InVain Aha, I see. That's a shame, but it's hardly game-breaking. Thanks for the answer.
InVain  [author] 10 hours ago 
@ SirReggie There aren't any alternative weapon modes in this mod. That feature is not "build-in" in the way that you can easily enable/disable it, but you have to set up your items file in a specific way for it to work. Which would break savegame compatibility.
SirReggie Jul 7 @ 7:50am 
@Odoacer And His Barbarifriends It is mod-specific weapons, but it's actually just swapping from one-handed to two-handed. Affected weapons (I've personally noticed) include the long Rohirrim axe, the orcish bastard sword, and the orcish large cleavers too.
@SirReggie : I dunno if you're gonna see this, and I am not associated with the mod folks, but might I ask which weapon your trying to switch from ranged to melee? (If it is a mod-specific weapon, there is a likely chance they just never added the ability for the weapon to do that)
SirReggie Jul 6 @ 3:09pm 
I'm not sure if this is a bug, or user error, but I can't seem to swap weapon modes? Even after changing the input in settings?
Ah, I figured it out. Just replaced the vanilla game's Skeleton .xml file in the data folder for Mount and Blade Warband with the mod's skeleton .xml file. Then saved the original to a separate folder just in case the old vanilla skeletons appear in a separate mod that has similar issues.
Hey there, I have followed the MacOS guide, and the hitboxes of non-human creatures still don't function properly. Does anyone know of a further way to rectify this? (Sorry for bein a nuisance)
Vinny Jul 5 @ 4:44am 
@De3nnis-Apples No, but I have changed factions.
robertjoseph16 Jun 30 @ 4:42am 
@ inVain Thank you so much
l__jh1201 Jun 28 @ 9:19pm 
how to change the korean language?