Mount & Blade: Warband

Mount & Blade: Warband

The Last Days of the Third Age
10,339 Comments
IRA Combatant May 16 @ 8:01pm 
the hobbits the hobbits the hobbits
Ikkius May 14 @ 9:26pm 
I love this mod but recently my big size battles are totally lagging... What changed?
Karasis May 6 @ 1:59pm 
This mod is an absolute masterpiece man, kudos to everyone who made it possible!
let's dance amigo May 5 @ 3:02pm 
They taking the hobbits to Isengard
Wraith May 5 @ 2:09pm 
I'm still on the kill 17 strong warriors :Dredge: of isengard quest after isengard just got destroyed by me and bregalad.
Pek May 4 @ 2:37pm 
After speaking to the Woodmen Chieftain garrison commander in the woodsmen village and reloading the save he changes into a Beorning Chieftain, which I'm guessing is a bug.
InVain  [author] May 3 @ 8:44am 
@stocltov Please state your rev version (main menu lower left corner) to make sure that the upload went through.
You should be able to manually reset your difficulty multipliers. Go to TLD options, set campaign difficulty to some value and then back to your original value.
Qboyq May 3 @ 6:36am 
Glad to see another update.
Mehrad May 2 @ 4:04pm 
Thank you so much for your dedication and passion in creating and continuously updating the third age mod.you^ve brought middle earth to life in a way that no official game ever has.you work has given thousands of fans like me countless hours of joy and immersion,even after all these years we truly appreciate your effort,Creativity,and love for this universe.you are a legend in the modding community.:swordattack::Ra:
stocltov May 2 @ 3:46pm 
Hello again. I am reporting the same bug I did on the 29th of April. I tried as you asked and waited roughly 30 in game days. Nothing had changed after those days. I tried waiting in settlements and in the wilderness. I am currently at the stage in my campaign where the evil factions are fighting each other, so maybe it is unique to this stage? Apologies for the delay in reporting this, I have been busy.
InVain  [author] Apr 30 @ 11:33pm 
Thanks, this is obviously the faction design, not a bug.
SirBuster33 Apr 30 @ 12:46pm 
(BUG) The name of Khand units at elite level changes from "Khand" to "Variag" (e.g. Khand Veteran Warrior --> *Variag* War Master)

I hope you'll be able to fix it and thanks for this awesome mod! :-)
InVain  [author] Apr 30 @ 2:37am 
Hello and thanks for the report. This issue should be fixed by yesterday's hotfix update. But it should take a few in-game days to take effect. Let me know if it doesn't work.
stocltov Apr 29 @ 10:32pm 
[h1] Bug report. Army leaders cannot recruit new units + all settlements have no unit reserves. [h1]

(BUG). I am unfamiliar with reporting bugs so please forgive me if this is the wrong place for this. I noticed that after the patch released on April 27th army leaders no longer recruit any units. They either walk around the map literally by themselves or with 4 default units (e.g., 4 banner carriers for Mordor and Isengard, Camel riders for Harad). Further, ALL (yes literally all, including enemy factions) settlements have no unit reserves and therefore recruiting units becomes impossible.
The color orange kinda quirky Apr 24 @ 10:50pm 
a FANTASTIC mod that has been given hours of love and attention to make an amazing experience. Thank you developer(s) for doing all of this simply so others can have fun.
eerikanderson Apr 24 @ 10:39pm 
Any chance special items will come back in the cheat menu? It was fun making an uber strong Gandalf like character for rping purposes.
Duckstab Apr 24 @ 1:52pm 
Thank you - I love the mod btw and play all of the time
InVain  [author] Apr 23 @ 11:04pm 
This is fixed on the nightly patch, not on Steam. Get it here: https://tldmod.github.io/
Duckstab Apr 23 @ 2:21pm 
I'm playing the steam version and still encountering the night bandit issue with Harad main camp. Has this been patched already or am i misunderstanding something?
InVain  [author] Apr 23 @ 11:19am 
This is a bug caused by WSE2, not TLD. Luckily, you don't need WSE2 to play TLD. It runs just fine without.
Jumbi-sama Apr 22 @ 10:41am 
I've ran in to some texture bugs, black or white walls which mainly appear arround entrances like the one at the Dol Guldur gate.
Khorh Apr 20 @ 6:55pm 
Hey guys thanks for that amazing mod, do u have any plans for troops of Dol-Guldur? Some unique forest Uruks or anything that would make playing them actually interesting. It would be great.
Strower Apr 19 @ 6:18am 
a perfect mod, played at 2015 or earlier, dont rememeber but , thanks for this gem.
Lokona Apr 16 @ 12:25pm 
Thanks, It just started for me now (day 45) should just waited a couple more minutes lol
InVain  [author] Apr 16 @ 12:21pm 
The war starts after day 40, not at day 40.
Lokona Apr 16 @ 12:06pm 
Great work on this mod as always, happy to see it's still active!

Just a questions, I started a new game and changed the option to start the war after 40 days. It's currently day 43 and the war hasn't started yet. Is there anything I can do to activate it?
InVain  [author] Apr 15 @ 1:27am 
The moddb version must be updated manually, as is described on the download page. The steam version updates automatically.
NoSoyJason Apr 15 @ 12:50am 
Does this steam mod and moddb have the same content?
Valter Schtoltz Apr 12 @ 11:21am 
How can I change warcry key?
InVain  [author] Apr 10 @ 1:22pm 
@Gurtannon Thanks for the report. The quest has been fixed in the nightly patch already and should be cempleteable in Harad Camp.
The other issue (bandits reappearing after the quest has been failed) will be fixed in one of the next patches.
Aragorn Apr 9 @ 10:50am 
onca mod arasında ne varsa sende var reis
Gurtannon Apr 8 @ 3:14pm 
hello I want to report a bug: playing as Harad, started the save today, before the war starts, I asked mission from the local governor at haradrim camp, and he gave me the mission about killing bandits at night, I killed the ( I was level 2, so kinda sure only 1 bandit spawned, neverthlesess searched around) then I exit by retreating from scene borders, tried again, again and again but couldnt finish it then wait it until mission expired, it expired but now whenever I enter haradrim camp during night bandits spawn ( and doesnt end after killing them like before), since I was harad main it was pretty annoying, so here is two bugs I will start new save didnt lost much progress anyways and wont take that mission for haradrim camp again as it was working on other scenes
SantosRJ Apr 7 @ 10:08am 
how do i change the language of the mod ?
Maragoth Apr 5 @ 11:14am 
faction troops act like im from a different faction and says "mind your manners around here" i started this mod again after long time, is this because of the new update :(
InVain  [author] Apr 1 @ 9:53am 
1 yes, read the skill description for tactics.
2 Thanks, Linhir siege is fixed in the nightly patch. If you encounter this anywhere else, please report. (Since you wrote "sometimes")
thundee Apr 1 @ 8:34am 
Since I cant edit my previous comment, sometimes sieges result in defenders and attackers spawning in one blob on the open field, no city in sight, the three defender reinforcement banners appear in a row in the center as well. This happened in Linhir during late night, if that helps anything.
thundee Apr 1 @ 8:08am 
Does the mod change the range at which enemy parties join the battle? Because I swear to god, each time I am running from a large party some 10 unit patrol chases me and now I have to fight the larger enemy, since they just teleported. Any way to change that?
MysticalCyan Mar 31 @ 1:08pm 
Are there any Good (faction) slashing polearms?
callus56 Mar 31 @ 5:32am 
한글패치는 어떻게하나요?
Balbeleet Mar 31 @ 1:19am 
I've got it done, thanks:steamthumbsup:
Balbeleet Mar 31 @ 12:36am 
Author, why can't the text be displayed when I use Traditional Chinese?:griefer:
InVain  [author] Mar 30 @ 3:36am 
Thanks, should be fixed in the nightly patch.
Pek Mar 27 @ 8:54am 
The "deal with night bandits" quest seems to be broken for Haradrim camp. Only one enemy spawns and the battle doesn't end after killing them.
Merlkir  [author] Mar 27 @ 6:51am 
And?
Fart Receiver Mar 27 @ 5:51am 
Is it bugged for me or something? The map is almost completely empty except for major cities
Wened Mar 22 @ 12:24pm 
Still playing this great mod :warband: :steamthumbsup:
Piyanist Mar 15 @ 3:59am 
is multiplayer played?
Gudikツ Mar 10 @ 7:28am 
thx for mod
Vento in arrivo Mar 9 @ 11:50pm 
为什么打开时是乱码
pavcho Mar 8 @ 11:07am 
I've said it before, but I have to say it again: absolutely amazing mod, and the best MIddle Earth experience I've had. Best developers ever! Here's my question: Does the mechanic where keeping horses in your inventory slightly increases your party speed work here? And if so, does it also apply to ponies, wargs, etc.?