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I also noticed that it's because they are starving. They dont eat the insect jelly or the fungi in the caves, only corpses if something dies nearby.
After some short testing with nothing but Biomes! Cavern and its requirements, I still can't seem to grow gleamcaps. At least not on the fungal garden gravel. Is this intended or am I just doing it all wrong and it needs the fungiponics? If so, they still refuse to grow past 0.02 percent and I cannot figure out why. I've even tried a full reinstall. I'm hoping I'm just misunderstanding something
Check the first post of this thread.
Thank you for the report! This bug has been fixed thanks to a pull request sent to our github repository.
Okay, Im confused. Does this work as a save file when downloaded or am I missing something?
Also, my foundry bug eggs hatch into random creatures. (a snail and 3 shatterjaws). is that intentional? And metallo snail farts out about 20 chunks of metal every time it lays an egg in addition to the already crazy amounts of steel it gives by default. 2 of them gave me 6k steel in about 30 days+ the metallo snails dont eat kessinger.
Sorry, I confused your message with a different report. The jellypot ancient danger issue has been fixed for the next version (for real this time, I hope).
Regarding the egg and metallosnail issues, they are definitely not intended but it does not seem to be happening to other people. You might have something in your modlist changing animal products. I did not see any errors in the hugslib log.
I tried force spawning a Large Infestation from Vanilla Factions Expanded Mod in a Fungal Forest Cave. It failed.
https://www.steamcommunity.com/sharedfiles/filedetails/?id=2149755445
When I spawned it in a normal mountain Biome, it succeeded. This leads me to believe that something is wrong on this Mod's end.
This is my Hugs Library Log: https://gist.github.com/HugsLibRecordKeeper/ecec0bf097810f382c2402b6d1a44b76 .
UPDATE: I tried spawning a Vanilla rendition Infestation on both Biomes, and the Event fired in both without error, but the Insectoids did not tunnel in anywhere.
SECOND UPDATE: I spawned the Thing Def that causes Insects to tunnel in, and THAT worked for both.
The VFE folks have replied and said that has to do with the Stable Mountain Roof, which the Incident that spawns Insectoid Infestations does not check.
Using cheat codes to spawn a normal Mountain Roof and then firing both Incidents did not work.
Xyrion tail has anomalously low weight.
Bovine beetle has anomalously low market value (actually, a lof of cavern creatures do) and unusually high melee dps.
Mycelium can only spawn on rich soil, this means that normal soil or mud are staying absolutely bare in fungal caverns.
Actually, there is no plants growing on non-ruch soil at all in fungal forests. If you pump moisture from mud, it would stay bare. Marshy soil with 100% fert? Bare.
Also, there is no pollution plants there, so polluted ground is also left bare.
Thank you, this has been fixed for the next release.
You're welcome! You did incredible work with this Mod.
1st
Could not regenerate layer Verse.SectionLayer_Terrain: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.TerrainGrid.GetMaterial (Verse.TerrainDef def, System.Boolean polluted, RimWorld.ColorDef color) [0x0001b] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.SectionLayer_Terrain.GetMaterialFor (Verse.CellTerrain cellTerrain) [0x00034] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.SectionLayer_Terrain.Regenerate () [0x0008a] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.Section.RegenerateAllLayers () [0x00023] in <badc476ef0d446b498e5b20480e435f8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__148_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
2nd
Could not regenerate layer Verse.SectionLayer_TerrainScatter: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.SectionLayer_TerrainScatter.Regenerate () [0x0007d] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.Section.RegenerateAllLayers () [0x00023] in <badc476ef0d446b498e5b20480e435f8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__148_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
3th
Could not regenerate layer Verse.SectionLayer_Watergen: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.SectionLayer_Watergen.GetMaterialFor (Verse.CellTerrain terrain) [0x00000] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.SectionLayer_Terrain.Regenerate () [0x0008a] in <badc476ef0d446b498e5b20480e435f8>:0
at Verse.Section.RegenerateAllLayers () [0x00023] in <badc476ef0d446b498e5b20480e435f8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__148_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
https://gist.github.com/HugsLibRecordKeeper/d7f4ae2122306ab7c3538e28dddd696d