DayZ
Admirals Parachute Mod
Types and Trader files?????
Who has a valid types and/or trader file for these??
< >
Showing 1-9 of 9 comments
Luckypunck Jun 14, 2023 @ 12:24pm 
<!--Admirals Parachute Mod-->
</type>
<type name="ADM_ParachuteBag_Fabric">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
Luckypunck Jun 14, 2023 @ 12:25pm 
adjust it to the amount and locations you want
Luckypunck Jun 14, 2023 @ 12:43pm 
<!--Admirals Parachute Mod-->
</type>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />


Spawnable types snippit
MangoAU Jul 18, 2023 @ 6:54pm 
Hi All, copy paste this into a txt file and rename it to a .xml file so the formatting is correct. Cheers To The Admiral for a great Mod.



Types

<!--Admirals Parachute Mod-->
<type name="ADM_ParachuteBag_Fabric">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>

Spawnable types

<!--Admirals Parachute Mod-->
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
GMoneyYo Dec 6, 2023 @ 4:37pm 
Has anyone gotten these above types file to work? I keep getting (Types does not exist (Typo?)) for all the parachute item errors in my server logs.

Plus the above spawnable types is missing a /type at the end to close <type name="ADM_JetPack_Green">
Iceman[HBS] Dec 19, 2023 @ 7:47pm 
Originally posted by GMoneyYo:
Has anyone gotten these above types file to work? I keep getting (Types does not exist (Typo?)) for all the parachute item errors in my server logs.

I got the same issue with the (Types does not exist (Typo?))
Intruder Dec 31, 2023 @ 5:01am 
<?xml version="1.0" encoding="utf-8"?>
<types>
<type name="ADM_ParachuteBag_Fabric">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
</type>
<type name="ADM_ParachuteBag_Fabric">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
</types>
Intruder Dec 31, 2023 @ 5:02am 
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<spawnabletypes>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
</type>
</spawnabletypes>
Terry Lava Aug 25, 2024 @ 3:19pm 
all this, instead of just including a working one with the mod. :steamsad:
< >
Showing 1-9 of 9 comments
Per page: 1530 50