DayZ
Admirals Parachute Mod
 This topic has been pinned, so it's probably important
Admiral  [developer] Jan 3, 2023 @ 7:03pm
Class names JSON and Retexture examples
Class names
class ADM_ParachuteBag_Base: Clothing class ADM_ParachuteBag_ColorBase: ADM_ParachuteBag_Base class ADM_ParachuteBag_Fabric: ADM_ParachuteBag_ColorBase class ADM_ParachuteBag_RWB: ADM_ParachuteBag_ColorBase class ADM_ParachuteBag_Target: ADM_ParachuteBag_ColorBase class ADM_ParachuteBag_Skull: ADM_ParachuteBag_ColorBase class ADM_ParachuteBag_ADM: ADM_ParachuteBag_ColorBase class ADM_ParachuteBag_INVIS: ADM_ParachuteBag_ColorBase //SpeedChutes class ADM_ParachuteBag_Fabric_Speed: ADM_ParachuteBag_Fabric class ADM_ParachuteBag_RWB_Speed: ADM_ParachuteBag_RWB class ADM_ParachuteBag_Target_Speed: ADM_ParachuteBag_Target class ADM_ParachuteBag_Skull_Speed: ADM_ParachuteBag_Skull class ADM_ParachuteBag_ADM_Speed: ADM_ParachuteBag_ADM //tacticool class ADM_TactiParaBag_ColorBase: ADM_ParachuteBag_Base class ADM_TactiParaBag_Camo: ADM_TactiParaBag_ColorBase class ADM_TactiParaBag_Camo_Speed: ADM_TactiParaBag_Camo //canopys class ADM_Parachute_ColorBase: Inventory_Base class ADM_Parachute_Fabric: ADM_Parachute_ColorBase class ADM_Parachute_RWB: ADM_Parachute_ColorBase class ADM_Parachute_Target: ADM_Parachute_ColorBase class ADM_Parachute_Skull: ADM_Parachute_ColorBase class ADM_Parachute_ADM: ADM_Parachute_ColorBase //jetpack class ADM_JetPack_ColorBase: ADM_ParachuteBag_Base class ADM_JetPack_Green: ADM_JetPack_ColorBase //ParaMotor class ADM_ParaMotor_ColorBase: ADM_ParachuteBag_Base class ADM_ParaMotor_Fabric: ADM_ParaMotor_ColorBase class ADM_ParaMotor_RWB: ADM_ParaMotor_ColorBase class ADM_ParaMotor_Target: ADM_ParaMotor_ColorBase class ADM_ParaMotor_Skull: ADM_ParaMotor_ColorBase class ADM_ParaMotor_ADM: ADM_ParaMotor_ColorBase

Don't Spawn the parachute you only need to spawn the Bags.

Retexture Example
class ADM_ParachuteBag_Example: ADM_ParachuteBag_ColorBase { scope = 2; displayName = "Example"; hiddenSelections[] = {"zbytek"}; hiddenSelectionsTextures[] = {"AdmiralsParachuteMod\Retexture\Bag\Bag_Camo_CO.paa"}; }; class ADM_Parachute_Example: ADM_Parachute_ColorBase { hiddenSelections[] = {"canopy","rope"}; hiddenSelectionsTextures[] = {"AdmiralsParachuteMod\Gear\Parachute\Default\data\Parachute_Fabric_CO.paa","AdmiralsParachuteMod\Gear\Parachute\Default\data\Rope_CO.paa"}; };

JSON Example
{ "ClassName": "ADM_ParachuteBag_Base",//class name of parachute bag "CanopyName": "ADM_Parachute_Fabric",//class name of parachute canopy "TopSpeedMultiplierY": 1.0, //top falling speed multiplier "TopSpeedMultiplierZ": 1.0,//top forward speed multiplier "AccelMultiplierY": 0.5,//top falling acceleration multiplier "AccelMultiplierZ": 0.5,//top forward acceleration multiplier "ParachuteDamage": 1,//parachute damage 0 = none, 1 = damage on deployment, 2 = delete on landing "LandingSpeedDamage": 0//player damage for landing to hard },
Last edited by Admiral; Jul 14, 2023 @ 11:34am
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Showing 1-2 of 2 comments
Streetkilln May 27, 2023 @ 3:13pm 
types file?
Lord Rizzington Jun 6, 2023 @ 12:04pm 
TYPES??????
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