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This includes psycasts, role abilities, gene abilities, and the draft function.
If multiple units are selected, the revia do display their abilities, but using said abilities often proves unreliable. Such as only drafting or undrafting some selected revia.
This bug seems to appear regardless of mod order.
https://imgur.com/a/fn3ieNV
(Revias are spawned using dev-actions. Xenotype applied on spawn, not by myself)
I have no ideas how revias can brake Rimworld of magic.
https://www.reddit.com/r/RimWorld/comments/opgx8o/cant_draft_a_colonist/
In this case, the Revia's blood circle was the culprit. And now that I've fixed that, everything seems to be fine.
Still no clue why it only manifested itself when RoM was also active, but such is the nature of mods I guess.
In any case, if this happens to anyone else: it's an easy enough fix by deleting your mods settings cache. A bit annoying going back through and tweaking all your settings to your liking again, but beats not being able to have your adorable murder-foxes.
That being said, someone else might make a patch someday which you might be able to help them plug into the non-HAR version compatibility if you don't want to do it yourself and I understand. Neither of the original patches were updated so it's not anything needed right this second more of a QoL fix if you were inclined to do so at some point. <3
I played for a long time with Nal's facial animation ( https://steamcommunity.com/sharedfiles/filedetails/?id=2581693737 ) and that's work fine with my mod. (But unfortunatly "Revia Race - Facial Animation" by Vinzero wont works, only default facial animation)
Maybe some other mod broke it for you?
https://imgur.com/a/255izic
I'm messing around to start a new playthrough based on Revia, but I wanted to change the germline up a bit (didn't like that an animal that lives in holes in the ground is a bad digger), but any chage I make removes the only female limiter.
Any mod that adds single gender genes such as wc - genes. alpha genes, or male and female only genes (Thanks @ParasiticSquid)
Range 0~1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ReviaRace.HarmonyPatches.Entry:RandomSkinColorGenePostfix (Verse.Pawn,Verse.GeneDef)
(wrapper dynamic-method) RimWorld.PawnSkinColors:RimWorld.PawnSkinColors.RandomSkinColorGene_Patch1 (Verse.Pawn)
RimWorld.Pawn_StoryTracker:get_SkinColorBase ()
AlienRace.AlienPartGenerator/AlienComp:get_ColorChannels ()
AlienRace.AlienPartGenerator/AlienComp:GetChannel (string)
(wrapper dynamic-method) AlienRace.HarmonyPatches:AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix_Patch0 (Verse.Pawn)
(wrapper dynamic-method) RimWorld.PawnBioAndNameGenerator:RimWorld.PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo_Patch4 (Verse.Pawn,string,RimWorld.FactionDef,bool,bool,RimWorld.XenotypeDef)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest)
(wrapper dynamic-method) RimWorld.PawnRelationWorker_Sibling:RimWorld.PawnRelationWorker_Sibling.GenerateParent_Patch0 (Verse.Pawn,Verse.Pawn,Verse.Gender,Verse.PawnGenerationRequest,bool)
RimWorld.PawnRelationWorker_Sibling:CreateRelation (Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateHalfEatenAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List`1<Verse.Thing>)
(wrapper dynamic-method) RimWorld.ThingSetMaker:RimWorld.ThingSetMaker.Generate_Patch1 (RimWorld.ThingSetMaker,RimWorld.ThingSetMakerParams)
RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams)
RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element)
RimWorld.BaseGen.BaseGen:Generate ()
RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int)
Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateContentsIntoMap_Patch1 (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int)
(wrapper dynamic-method) Verse.MapGenerator:Verse.MapGenerator.GenerateMap_Patch2 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>)
(wrapper dynamic-method) Verse.Game:Verse.Game.InitNewGame_Patch4 (Verse.Game)
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()