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If the rotors doesn't move that quick or doesn't move at all, decrease it instead of increasing it.
Good luck and tell me if it worked.
Cheers.
I will get back to you with the results of my testing.
What i found is that it kinda works if you put another thruster on the base rotor, but it's janky as hell, and really hard to control.
I don't recommend doing it.
Stay tuned when I find a solution, but don't worry, I find it really comfortable placing up/down;forward/backward and left/right;forward/backward.
As I imagined, the rotors aren't coordinated on setting velocities, but I'll fix that soon with another set of problems that'll get fixed with time.
Hmmm, interesting, never tested it with a 3x3 advanced rotor, I'll test right now, if it's true then I'll fix it and possibly calibrate to not have more problems.
Cheers everyone!
https://gfycat.com/opulentfarflungcormorant
Cheers
When i use this script on 2 rotor ship it works perfectly fine, but if i use 4 rotors, no matter size of grid, it makes odd behavior - when i look at programing block in control panel, game loses lot of FPS and lags. If i don't look at program block, no lag happens, but after i switch from looking at block to anything else - lag stays. If i recompile script, lag goes away. Probably it's any way connected with script prints it's actions on control panel, and 4 rotors makes it too much to print.
I tried to change lines that script skips when printing from 10 to 100, but it didn't do much unfortunatelly
Hello ジヒコ, I'm so sorry for not answering, interesting design but unfortunately the engine itself doesn't let me fix this problem, if the thrusters are far from the center of mass, the thrusters will act really weird, best approach is to put a stronger thruster in the center o place a lot of normal thrusters to handle the initial braking then the vector one will end the job.
Hmm, I think the script somehow is printing spaces or something, when you scroll on the programmable block's log, do you see like, a lot of space below but you can still scroll down? Then something is happening, I can't seem to reproduce, but I will update today, check it out if it's fixed, if not, tell me.
Cheers.