RimWorld

RimWorld

Vanilla Genetics Expanded
 This topic has been pinned, so it's probably important
Sarg Bjornson  [developer] Apr 29, 2022 @ 12:13pm
Suggestions
Feel free to suggest anything here.
< 1 2 3 4 5 6 ... 17 >
Showing 46-60 of 255 comments
Sarg Bjornson  [developer] May 3, 2022 @ 6:22am 
Originally posted by MECHANICAL CRAB GIRL:
Boosting the lab quest frequency, or at least increasing the limit on it in settings, feels like it's needed. Over one in-game year has passed and I've received zero additional quests, even with the quest frequency set to 5x in settings...

Nice! Now actually read the description of the mod setting :)
crabctrl May 3, 2022 @ 6:28am 
Originally posted by Sarg Bjornson:
Nice! Now actually read the description of the mod setting :)

...ah. Touche. :P
crabctrl May 3, 2022 @ 10:04am 
Originally posted by MECHANICAL CRAB GIRL:
Originally posted by Sarg Bjornson:
Nice! Now actually read the description of the mod setting :)

...ah. Touche. :P

Maybe I'm missing something, but, with the setting now set to 0.1, I'm still receiving no Genetics-related quests whatsoever :(

Edit: Here's the log. The stuff regarding /tmp can be safely ignored, that seems to be an issue with HugsLib on Linux, as it only appear when attempting to upload a log. http://dpaste.com/2S9G2BRZA
Last edited by crabctrl; May 3, 2022 @ 10:10am
Sarg Bjornson  [developer] May 3, 2022 @ 10:08am 
Well, I have bad news... If you set the number to 5, the component won't change to 0.1 commonality until the next quest has fired.... And then they'll fire at the selected rate.

So, 10-30 days, * 5, that's 50 to 150 days you'll have to wait, and then they'll fire every 1-3 days afterwards.

I added a dev mode "generate quest" action, so use that meanwhile
Last edited by Sarg Bjornson; May 3, 2022 @ 10:08am
crabctrl May 3, 2022 @ 10:11am 
Ahhh, that explains that. Thanks for putting up with the idiocracy ;D
JSON Bourne May 3, 2022 @ 5:17pm 
Thanks a lot for this mod, loving it so far. My only complaint is that created hybrids seem like they cannot be managed with the auto-slaughter. I created a pen of chickenrabbits to farm eggs and animal corpses for genoframes and its a lot of manual effort to sustain it.
Sarg Bjornson  [developer] May 3, 2022 @ 6:07pm 
That's a base game bug that happens when you add ANY animal adding mod to a running save. You should report it (as I have) in the Official RW development Discord
Soky May 3, 2022 @ 9:50pm 
Been thinking a bit. Since the disease for your old enough abominations critters is there for balance reasons, what about a rare archotech/quest reward only item/implant that prevents them? Basically something rare enough that you could give only
to your favorite pets that you've grown attached to.

I respect the disease as a balancing/design decision, but I thought it would be cool to have a way to preserve/save your favorite critters.
Last edited by Soky; May 3, 2022 @ 9:52pm
Sarg Bjornson  [developer] May 3, 2022 @ 9:52pm 
I like that idea, and it might get added to the "More lab mats" add-on
SpiritoftheSands May 4, 2022 @ 1:05am 
I would like to see some more limb replacments for the humans so we can really get into the Ilse of Doctor Moreau vibes for mad scientists
Cectut May 4, 2022 @ 3:38am 
Implants should be considered biological, and therefore compatible with the fleshcrafter meme from Vanilla Expanded: Ideology
Orphan Slayer May 4, 2022 @ 5:17am 
Im confused and having trouble. How do i get the eldritch genes exactly? Is there a patch i have to download? I thought it said it was automatic. any help would be appreciated
BishopThePawn May 4, 2022 @ 5:37am 
Would it be possible to setup an event for the roam monstrosity that TTK (Twitch Toolkit) could use so viewers could send those wild events to there favorite streams? Or maybe some command that allows TTK to trigger the abandoned research quest.

I love everything about this mod.
Sarg Bjornson  [developer] May 4, 2022 @ 5:58am 
Originally posted by ❤︎Olivine❤:
Im confused and having trouble. How do i get the eldritch genes exactly? Is there a patch i have to download? I thought it said it was automatic. any help would be appreciated

Make the eldritch genome excavator
Sarg Bjornson  [developer] May 4, 2022 @ 5:59am 
Originally posted by BishopThePawn:
Would it be possible to setup an event for the roam monstrosity that TTK (Twitch Toolkit) could use so viewers could send those wild events to there favorite streams? Or maybe some command that allows TTK to trigger the abandoned research quest.

I love everything about this mod.

No idea, I don't even know how all that works.

And TRUST me, I'm not installing Twitch to find out XDDD
< 1 2 3 4 5 6 ... 17 >
Showing 46-60 of 255 comments
Per page: 1530 50