Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
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The_Inquisitor  [developer] May 16, 2022 @ 1:27am
Credits
Many thanks to the following people for helping me out with this mod:

- scehr for helping me figure out why the Daemon Prince couldn't have landmarks and fixing his scripts and sharing his knowledge of scripts with me.

- Khamar for some of the amazing new unit cards and landmark icons

- Heimdal for the Nurgle recruitment script

- Decomposed for allowing me to use his Lahmian Handmaidens

- Bálint for the Hermit Knight's helmet

- Urgat for giving me permission to use his Stone Troll textures

- ChaosRobie for modding help and allowing me use his spear pistol animation

- Mr.Soul for helping out with a fix for the disappearing body parts

- Boid for fixing the Greenskin dilemma event

- SpartanVI for some new landmark icons

- r1kko for some fantastic unit cards

- Crisord for creating more rusted and worn-out armours for the Risen units

- prop joe for creating the script for MCT options

- joseFz for creating some variants for Helmut's Own head models

- greenphoenix23 for allowing me to use his Dwarf Earth Borer as a base for Skolsson's Prospector RoR

- Hate Criminal for giving me permission to integrate his Landmarks of the Old World mod

- rossco437 for his continuous support and stream of landmarks & unit ideas since Warhammer 2

-Big thanks to the guys over at Kislev Reborn mod (Dindi, Crisword, Deco) for allowing me use some of their kreml guard and strelsti assets.

- PI for pointing out bugs and inconsistencies

- Gregorio León[www.leonphotography.net] for Knights of Grande heraldry
Last edited by The_Inquisitor; Jan 13 @ 5:35am