Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
1,835 Comments
alatar 14 hours ago 
Good Day! Thanks for your prompt response and sorry for the lag in getting back (Toronto). The first is called the 'Monolitth of Katam (level 3)', the other one is the 'Shrine of Ormr (level 4)' which is from Trajann's Legendary Dragon mod. I also noticed that 'Surtha's Ek's Workshop (level3) in Varg camp is also not availible to build. Not sure if any of these are related to your mod but your folow up/interest is much appreciated! Cheers.
The_Inquisitor  [author] Dec 11 @ 4:40pm 
@Ron
Unlikely to happen, unfortunately. But someone else could certainly do a submod like that.


@alatar
Can you give me specific landmark names? Missing Norscan landmarks from this mod should be fixed with the last update I did.
Ron Dec 11 @ 3:59pm 
Can I suggest a version that changes units for some meaningful campaign buffs? Because it is weird if I just want landmarks and disable units but some landmarks are basically there to provide these units. Such landmarks should also be balanced around disabled units option.
alatar Dec 11 @ 2:14pm 
Hello, Thank you for providing this essential Mod. For some reason I can't bulid any landmarks (2) in The Monolith of Katam. I'm playing as Wintertooth, using Trajann Dragon's, Immortal Landmarks, Landmarks of Eternity and Landmarks of Legend. All landmarks in other provinces are active and aviliable as well as the one in Serpent Jetty. Not sure if it has anything to do specifically with this Mod but have to start someplace. Thanks in advance for any suggestions or feedback. Cheers.
krone78213 Dec 11 @ 10:29am 
It works now, thanks! This mod makes map exploration so much more rewarding. Love it!
The_Inquisitor  [author] Dec 10 @ 5:21pm 
@krone78213
Should be fixed now.
krone78213 Dec 10 @ 2:37am 
Hi,

I have a question regarding the "Frozen Landing Trading Post" and the landmark in "Kraka Drang" .
I can see the Landmark icon next to these settlement names on the campaign map. When I hover over the icon, it shows the landmark description properly. However, when I actually select the settlement to build it, the landmark does not appear in the construction building chain.

Is there a hidden requirement I'm missing, or is the building slot bugged?

Thanks!
The_Inquisitor  [author] Dec 9 @ 4:14pm 
@vargasguerrero113
Most units do have a unit cap. There are some without but those are usually basic tier 1-2 units.


@Fat Juicy Hog
The update didn't properly install for you. If unsub and resub doesn't work, try manually deleting the packfile of the mod in your workshop folder which will force Steam to redownload.
vargasguerrero113 Dec 9 @ 11:01am 
are the units capped like some elite units od some factions. some units look very cool buti dont know if i could enjoy a doomstack of modded tier 5 units
Fat Juicy Hog Dec 9 @ 9:24am 
@The_Inquisitor
Yo I'm getting the same dragonthronewh2_dlc17_effect_weapon_str_for_all in table building_effects_junction_tables error as @HazardHawk

Have un-subbed and re-subbed. Same error.
J-Cool Dec 9 @ 5:59am 
Throgg in particular seems to need extra fixes with 7.0 when it comes to mods
The_Inquisitor  [author] Dec 8 @ 5:39pm 
@J-Cool
Gotta play a Norscan campaign sometime. It seems there's a lot of stuff that wrong with how their settlements work now.
J-Cool Dec 8 @ 5:23pm 
If a Norscan monument is abandoned and resettled as a regular settlement the modded landmarks seem to be unable to be built anymore. Not sure if it's just this mod or all the landmark mods
The_Inquisitor  [author] Dec 7 @ 10:20pm 
@DiViNe NeKO
Probably some mod conflict then, yeh.
DiViNe NeKO Dec 7 @ 10:15pm 
Just using Custom Battle, there could be another mod conflict causing the issue besides the graphic bug the game loads okay no crashes which is most important thing :steamthumbsup:
The_Inquisitor  [author] Dec 7 @ 7:28pm 
@ereb, gtrem2000, & Rewy
Should be fixed now. Unsub and resub if the landmarks aren't showing still.
The_Inquisitor  [author] Dec 7 @ 6:38pm 
@ereb
Will be fixed soon.


@DiViNe NeKO
They look fine on my end. Is this just in campaign, custom battle, or both?


@gtrem2000 & Rewy
I'll look into it.


@走出科学
Yes.
ereb Dec 7 @ 3:47pm 
It doesn't work for Dechala, there are icons, but there is no way to build.
DiViNe NeKO Dec 7 @ 10:35am 
After the 7.0 game update some of the unit cards are not working, they show default 'Empire Swordsman' instead of the right unit class, almost all the Norsca units this mod adds are showing up with swordman graphic
gtrem2000 Dec 7 @ 10:30am 
Also noticed that the landmarks are not appearing for Throgg
走出科学 Dec 7 @ 3:54am 
Is this mod compatible with IEE?
Rewy Dec 6 @ 11:37pm 
Mod does not work for the Trogg faction.
akeean Dec 5 @ 9:37pm 
Thank you for the update! :Gifting:
guilka Dec 5 @ 11:27am 
@Etxxu
already updated for 7.0 per boss man's comment ~10 lines below
Etxxu Dec 5 @ 8:59am 
Does this great mod need an update for 7.0? Do you plan to do it soon? Thank you so much!
The_Inquisitor  [author] Dec 5 @ 1:08am 
@Nord_Huscarl
Just added the Norscan landmarks to the new group in the settlement_types table.
Nord_Huscarl Dec 5 @ 1:05am 
@The_Inquisitor, Thanks, how did you fix the bug?
The_Inquisitor  [author] Dec 5 @ 12:56am 
@Nord_Huscarl
Should be fixed now. Make sure to unsub and resub if it isn't working still.
Nord_Huscarl Dec 5 @ 12:29am 
norscan landmarks does not work.
The_Inquisitor  [author] Dec 4 @ 11:31pm 
@HazardHawk
That error means your version of LoL hasn't updated correctly, try unsubbing and resubbing. And Heroes of Legend will be updated soon too so don't use that just yet.
상자 Dec 4 @ 10:43pm 
Praise be to space king! O7
HazardHawk Dec 4 @ 10:42pm 
Thank you for the prompt update. dragonthronewh2_dlc17_effect_weapon_str_for_all in building_effects_junction_tables error. From Heroes of Legend not yet updated?
The_Inquisitor  [author] Dec 4 @ 10:25pm 
As usual, make sure to unsub and resub if it still crashes for you.
The_Inquisitor  [author] Dec 4 @ 10:23pm 
@all
Updated for Patch 7.0 with some of the usual bugfixes and balancing + a couple new landmarks!
The_Inquisitor  [author] Dec 4 @ 11:58am 
@all
I just woke up so I need to take care of a bunch of stuff but, hopefully, I can get an update out later today/tomorrow (depending on timezone).
TALKOR Dec 4 @ 10:19am 
@AI-Man
We leave a notifications about current mod status.
We dont spam messages to his profile.
AI-Man Dec 4 @ 10:17am 
brothers can't you wait for like 2 seconds? holy :WH3_miao_serious: no wonder some mod authors disable the comment section
TALKOR Dec 4 @ 10:12am 
Mod needs updating.
hey bro read my name :D
Shouravik Nov 29 @ 2:02pm 
Hello I want to report a compatibility issue with another mod, this directly and only impacts The Vampire Counts:

https://steamcommunity.com/sharedfiles/filedetails/?id=2962751969
Slavyk ᴳᴷ Nov 29 @ 8:01am 
Hello/Bonjour,
French version/Version française disponible ici :

https://steamcommunity.com/sharedfiles/filedetails/?id=3614175416
The_Inquisitor  [author] Nov 27 @ 5:09pm 
@AI-Man
Not right now, unfortunately. I'll look into adding an option or something in MCT for that sometime later.
AI-Man Nov 27 @ 12:27pm 
is there a way to disable The Black Alliance landmark? or atleast make it so the AI doesn't build it? it makes it impossible to collect all treasures from this https://steamcommunity.com/sharedfiles/filedetails/?id=3601814378 mod if the AI confederates the roaming pirate faction, even worse (get wiped before you get there). I know i could simply disable this mod but it would be nice to play with both if they were compatible :WH3_skragHapp:
bambimanuel Nov 17 @ 6:09am 
I understand the mix-up. For Morathi, it's written in the file on the line below! It's the landmark in the Sisters of TWILIGHT settlement for the Hydra and the female Hunters instead of the one we're talking about. How stupid of me not to have read the line below. Thanks for the quick reply. Best wishes.
The_Inquisitor  [author] Nov 17 @ 4:57am 
@bambimanuel
Yes, it is intentional. The other two tiers are exclusive to Morathi. Also, the docs file does have those two variants marked as only for Morathi's faction under the landmark names column.
bambimanuel Nov 17 @ 3:58am 
Hi! Warherd Camp Raided in Hag Halls, Doom Glades in limited to tier 1 for Malekith, no minotaur or gor. is it intentonal? I find no trace of limitations on the Excel file.
odst.detective Nov 9 @ 12:06pm 
Nevermind, wrong mod
The_Inquisitor  [author] Nov 9 @ 6:47am 
@odst.detective
I don't believe I have any landmarks at Mordheim, what is the name of the landmark?
odst.detective Nov 9 @ 6:46am 
Hello, at Mordheim it takes anywhere from 10 to 20 turns to build each tier of the landmark. Also after building the landmarks and upgrading them I am unable to recruit the regiments of renown.
Logen Nov 4 @ 1:55am 
Thanks for your answer.