Arma 3
WebKnight's Zombies and Creatures
WK Zombies need help with performance
i am trying to build a larger mission in sog praire fire with this mod. i tried to use the hide/show modules to spawn in zombies when needed. I have around 100 zombies/leapers/boomer etc overall on the map. Every one of them is hidden at the start because it will start with a firefight against humans. The FPS drops to 10 and makes the whole thing unplayable. Any tips and Tricks? I am also using 14 triggers. Could that have that big of an impact to the Perfromance?