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tModLoader

Ore Excavator (1.4.3/1.4.4 Veinminer)
How to enable platform placement
I had seen something about ore excavator doing platform placement, like on YouTube videos like Adrian's rogue class one. I would like to know how to enable it or if was removed
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Showing 1-8 of 8 comments
CrazyContraption  [developer] Oct 5, 2023 @ 4:56pm 
Just whitelist the desired platform item, and hold the excavation key while placing said platform item on an empty spot. If you have it setup correctly, your cursor should say "Placing".

Keep in mind that alternative features need to be enabled, and you cannot have left mouse as your keybind.
Last edited by CrazyContraption; Oct 6, 2023 @ 12:18pm
thanks, and I assume the white placing feature is configurable in the settings
MiLLz_ Dec 28, 2023 @ 7:26am 
thanks
MiLLz_ Dec 28, 2023 @ 9:01am 
Originally posted by CrazyContraption:
Just whitelist the desired platform item, and hold the excavation key while placing said platform item on an empty spot. If you have it setup correctly, your cursor should say "Placing".

Keep in mind that alternative features need to be enabled, and you cannot have left mouse as your keybind.
can you be a little more specific? I want to make a big arena with stone platforms and i dont know specifically where to whitelist. also, ive seen many people say you have to hold down the excavation key to excavate, but mine just acts like a switch to turn it on or off. thanks.
CrazyContraption  [developer] Dec 28, 2023 @ 1:14pm 
I always assume default configs unless specified otherwise, my apologies. Make sure you've bound all three keys included with the mod, excavate (which is a toggle in your case), whitelist, and un-whitelist.

While hovering over the stone platform item in your inventory, tap the whitelist key. When done on an item, it'll add that item (what it places anyways) to the swapping whitelist. Using the un-whitelist key in the same fashion will remove it.

When used on a wall or tile in the world, the (un)whitelist keys add or remove the tile/wall to/from their respective whitelists for excavations.

Toggle mode has no implications on the interaction other it being a toggle rather than a hold - this goes for all operations. You need to click when excavations are active (either by hold or toggle), and the mod will mimic whatever vanilla decides to do to the tile/wall.
CrazyContraption  [developer] Dec 28, 2023 @ 1:16pm 
Whitelist item, hold item, toggle excavations on, place item on top of empty tile; That should do it. If it fails, you can enable debug mode in the player configs - this should inform you whatever is wrong with your setup.
Nx Feb 23, 2024 @ 10:42pm 
Does this feature work with modded items?

I've done all the steps this discussion had provided (Enabled alternative features; Whitelisted the item; Excavation mode is enabled), yet nothing happens! It works perfectly well with vanilla platforms though so I'm not sure what I'm doing wrong. Even the debug logs aren't telling anything other than errors of attempting to place tiles on occupied spaces

EDIT: In the modded item's tooltip, it says "chain-swap" while on the vanilla ones it says "chain-place". Is that supposed to happen?
Last edited by Nx; Feb 23, 2024 @ 10:46pm
CrazyContraption  [developer] Feb 24, 2024 @ 11:13am 
This will only work for modded items that are tagged correctly as platforms, ropes, rails, planters, etc. This is very uncommon. I don't have the resources to constantly keep up with every mod's additions. So it falls to the mod owner needs to implement their tiles correctly.

If it doesn't say chain-place, the block is not currently supported. Please bear in mind that extension features are still in beta, and are not yet advertised as a completed and supported feature.
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