Imperator: Rome

Imperator: Rome

Imperator: Invictus
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Snowlet  [geliştirici] 30 Haz 2021 @ 10:50
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580 yorumdan 226 ile 240 arası gösteriliyor
İlk olarak Vic tarafından gönderildi:
Not sure if anyone else has this but places like Scythia, characters their just have their names as eastern_Scythia_malename, for females as well very few characters get actual names

#Looked back and have seen this is fixed on dev build#
And where to get, this dev build#? I was forced to fix it myself)
İlk olarak Pintor Austríaco tarafından gönderildi:
İlk olarak Vic tarafından gönderildi:
Not sure if anyone else has this but places like Scythia, characters their just have their names as eastern_Scythia_malename, for females as well very few characters get actual names

#Looked back and have seen this is fixed on dev build#
And where to get, this dev build#? I was forced to fix it myself)

I assume it isn’t released yet as it isn’t a major bug, but have to hear from the Mod authors to be sure
Both me and my friend have been running a game for quite a while now. We are up to year 631, and the current update completely broke our save. Technology trees were randomly selected, flags were altered, and the game crashed after 2 in-game days. Is there any way to revert to a previous update of the mod, or a potential solution for this issue?
Snowlet  [geliştirici] 16 Nis 2022 @ 9:52 
İlk olarak Boba Debt tarafından gönderildi:
Both me and my friend have been running a game for quite a while now. We are up to year 631, and the current update completely broke our save. Technology trees were randomly selected, flags were altered, and the game crashed after 2 in-game days. Is there any way to revert to a previous update of the mod, or a potential solution for this issue?
Yeah use this version to continue old saves, I made it clearer in the description as most people don't seem to check the changelog: https://steamcommunity.com/sharedfiles/filedetails/?id=2651142140
Playing as Seleucids game crashes after getting trade event with Ptolemaic Empire. But only if i pick the first option that is peaceful. I found out that its caused by the 000_harvest_seasons event file.
En son Lex tarafından düzenlendi; 18 Nis 2022 @ 5:43
is the Anatolian military tradition functioning correctly? I've embraced the first tradition to enable slave raids but the button to actually raid isn't available.
Snowlet  [geliştirici] 20 Nis 2022 @ 15:57 
İlk olarak sh8b3b6 tarafından gönderildi:
is the Anatolian military tradition functioning correctly? I've embraced the first tradition to enable slave raids but the button to actually raid isn't available.
Yeah we forgot to add a few lines to the naval raid ability, it will be fixed next update but that may take awhile, for now you'll be unable to raid.
The Foundry seems to be requiring a research that either no longer exists or wasn't added in. It's asking for Centralized Production but the research that is supposed to unlock it is still Apprentice Blacksmiths. Base game - can build foundry with Blacksmith tech. Only Invictus active - cannot build even with blacksmiths tech.
Snowlet  [geliştirici] 23 Nis 2022 @ 6:59 
İlk olarak mihai 110 tarafından gönderildi:
The Foundry seems to be requiring a research that either no longer exists or wasn't added in. It's asking for Centralized Production but the research that is supposed to unlock it is still Apprentice Blacksmiths. Base game - can build foundry with Blacksmith tech. Only Invictus active - cannot build even with blacksmiths tech.
Try reinstalling the mod, it works perfectly for everyone else.
İlk olarak Snowlet tarafından gönderildi:
İlk olarak mihai 110 tarafından gönderildi:
The Foundry seems to be requiring a research that either no longer exists or wasn't added in. It's asking for Centralized Production but the research that is supposed to unlock it is still Apprentice Blacksmiths. Base game - can build foundry with Blacksmith tech. Only Invictus active - cannot build even with blacksmiths tech.
Try reinstalling the mod, it works perfectly for everyone else.
Thank you. Subbing and unsubbing did not work but after manually deleting the mod's folder it now works.
Hello! Do you think you may help me with this issue?:
https://imgur.com/a/Kyrt7UQ

This happened after loading my save game. Version is 2.0.3.

I'm using Linux. I don't know the technical details, but maybe the Mac version would suffice to prevent the issue. Since the file system is similar on both OSs.

Edit: nah, the mac version just crash the game
En son Schmidt tarafından düzenlendi; 24 Nis 2022 @ 12:45
Snowlet  [geliştirici] 24 Nis 2022 @ 13:33 
İlk olarak Schmidt tarafından gönderildi:
Hello! Do you think you may help me with this issue?:
https://imgur.com/a/Kyrt7UQ

This happened after loading my save game. Version is 2.0.3.

I'm using Linux. I don't know the technical details, but maybe the Mac version would suffice to prevent the issue. Since the file system is similar on both OSs.

Edit: nah, the mac version just crash the game
Use the Old-Invictus mod which can be found in the steam description or on my workshop, the mod had a save-breaking update a bit more than a week ago.
Very cool mod, discovering it today!
Just in French there are many placeholders like scythian_tradition or else that are still here.
Nothing really big but can be a little annoying
Not sure if I'm dumb or anything. But tried playing the mithridatic dynasty, both as Pontus and Kios. Event after inheriting Pontus that is supposed to allow you to take 2 different decisions (for new syncretic gods and stuff) doesn't show up (in pontus' case) or doesn't enable any decisions (in Kios' case). Also, maybe I'm missing sth here, but both nations only have access to the anatolian military tradition, the other one is locked and can't be unlocked via cultural decision, since you are already a pontic culture to begin with. Playing as pontus i got a different government form as well.
Hi, while playing Bactria I switched to India and lost access to the Bactrian and Scythian military traditions despite having unlocks in each tree.
Thanks for all your work!
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