Space Engineers

Space Engineers

Water Mod
[Andon] Apr 2, 2021 @ 2:33pm
Safe Zones and Pressure Damage
Despite a Safe Zone being able to prevent damage from pretty much every source in Vanilla SE, they don't prevent damage from water pressure.

If this was made so that a safe zone would prevent pressure damage, this could be a neat way to let players "pressurize" their extra-deep bases so they can walk around in them, while also bringing it in line with a more expected interaction with safe zones.
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Showing 1-3 of 3 comments
Rusted Droid Apr 3, 2021 @ 3:56pm 
You can pressurize rooms under water.
You can walk in that rooms with helmet open.
Only you will be crushed by that deep numbers and hear underwater sounds.
[Andon] Apr 3, 2021 @ 4:18pm 
Yep, and this is 100% about the damage. Regardless of if you can pressurize things or not, you can't walk around below the crush depth. Safe zones would be a fitting way to deal with that.
Zoekoff Sep 16, 2021 @ 11:47pm 
Just a note that on planet starts the trade stations seem to want to build most of their stations under water and at crushing depth so there is no way to go into them without dying. On a lucky start roll I have maybe one on the planet that is not under crushing debth. So you are left with the option of lowering water untill it is not deadly to try to trade, which seems to leave you with maybe a lake or two here and there. The safe zones should be safe or maybe find a way to tell the economy stations to build higher.
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Showing 1-3 of 3 comments
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