Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
 This topic has been pinned, so it's probably important
nukeguard  [developer] May 7, 2020 @ 4:27pm
Questions
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Showing 1-15 of 118 comments
Furry Eskimo May 10, 2020 @ 3:07pm 
Hello. ^-^
I played awhile ago and this was one of my Favorite mods. After a few major updates that changed how the god and inventories worked, this mod broke pretty much entirely on my large ship. It wasn't able to manufacture what it needed and seemed to have a lot of trouble in general building. I noticed this mod had more activity recently and was wondering if those issues have been fixed? Your nanite factories kept my entire base working and growing, so in order to come back to the game I kinda need your awesome mod. ^-^"
Personally I think the Dev team should make a version of your mod official!
M0dEx May 10, 2020 @ 11:36pm 
Originally posted by Furry Eskimo:
Hello. ^-^
I played awhile ago and this was one of my Favorite mods. After a few major updates that changed how the god and inventories worked, this mod broke pretty much entirely on my large ship. It wasn't able to manufacture what it needed and seemed to have a lot of trouble in general building. I noticed this mod had more activity recently and was wondering if those issues have been fixed? Your nanite factories kept my entire base working and growing, so in order to come back to the game I kinda need your awesome mod. ^-^"
Personally I think the Dev team should make a version of your mod official!

Hi! I can assure you, this IS the official version of the mod. The development got moving again, because me and MrValiant volunteered to fix and update the scripts.

The mod is now functional and there shouldn't be many bugs. Right now just some strange projection issue, that I cannot reproduce for my life, is being reported.

Anyway, if you wanted to give the mod another chance and experiened some weird behaviour, the Discord link is at the bottom of the description and you can just ping me or nukeguard.
Furry Eskimo May 11, 2020 @ 11:18am 
Cool, thanks. I really do hope the Devs drop you a line and make your mod officially supported.
frater.k71 May 12, 2020 @ 9:21am 
When I am using the Ore Detector and I choose a particular ore, how do I deselect so it detects all ores again?
nukeguard  [developer] May 12, 2020 @ 11:28am 
hold ctrl and click, or shift click top to bottom
DakuTatsu May 16, 2020 @ 2:39pm 
hello so i love your mod but since build and repair mod came out people have been spewing out how it is broken and dont work on multi player servers etc etc could you let me know if it fine to be on a multi player server and if it needs any thing tweaked if needed and would it be posible to modify the crafting for the miner or the nanite so it has a part we must buy from the npc shops thanks i do want to make this mod popular again ps/edit note would be cool to make it a station only block but idk how to do that edit
Last edited by DakuTatsu; May 16, 2020 @ 3:02pm
nukeguard  [developer] May 16, 2020 @ 4:03pm 
station only block would make many mad, as for editing blueprint for building it, you could have a second mod that loads after this one that uses the same subtypeid for the miner and change the blueprint for it, and add the stuff that is required for buying a special component at the store
DakuTatsu May 16, 2020 @ 4:24pm 
the git hup post for Compatilibity with Defense Shields and energy shields is there a problem with them


and is this maod safe for multi player dedicated server and is there a mod load order for any thing
Last edited by DakuTatsu; May 16, 2020 @ 6:23pm
nukeguard  [developer] May 16, 2020 @ 7:34pm 
no mod load order, shouldn't be bugs for mp, if there are, report on github in issues. Compatibility with those would be to respect grids in shield and not just fly through it and dismantle.
Operator May 20, 2020 @ 8:15am 
The nanite machine isint building my projection, i made sure the projection is inside the big box but no nanites are going to it
M0dEx May 20, 2020 @ 9:25am 
Originally posted by Operator:
The nanite machine isint building my projection, i made sure the projection is inside the big box but no nanites are going to it
I assume you are using the area beacon. Have you tried rebuilding the beacon?
Operator May 21, 2020 @ 9:00am 
Originally posted by M0dEx:
Originally posted by Operator:
The nanite machine isint building my projection, i made sure the projection is inside the big box but no nanites are going to it
I assume you are using the area beacon. Have you tried rebuilding the beacon?
yes and nothing happends. The bp is inside of the square and i also tried it without the nanite beacon. Nothing happends still. Doesin't build the projector. And yeah i checked the boxes in the nanite control panel and made sure it has enough power. No luck
: ) May 23, 2020 @ 9:53am 
Hi! Great mod!
I got a large ship with both the Ore detector and the Facility for mining. The detector scans and finds the ores, but the Facility says 0 targets for mining. I also do not see the NUH... (something something) in the list of buildable blocks, that was mentioned in the ingame guide. Am I missing something?
nukeguard  [developer] May 23, 2020 @ 4:18pm 
NUHOL was removed and replaced with ore detector
nukeguard  [developer] May 23, 2020 @ 4:18pm 
try and place the ore detector as station, or separate from ship and make a station
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