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class CfgPatches
{
class DZ_Animals_canis_lupus
{
units[]=
{
"Animal_CanisLupus_Grey"
};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]=
{
"DZ_Animals"
};
};
class DZ_Animal_InfectedBear
{
units[]=
{
"Animal_InfectedBear"
};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]=
{
"DZ_Animals"
};
};
class DZ_Animal_InfectedWolf
{
units[]=
{
"Animal_InfectedWolf"
};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]=
{
"DZ_Animals"
};
};
};
class CfgVehicles
{
class Animal_CanisLupus;
class Animal_CanisLupus_Grey: Animal_CanisLupus
{
aiAgentTemplate="Predators_Wolf_Friendly";
};
};
for MoreWolves mod
For the bears I know there is a problem, I can't disable them fighting zombie, I don't know why. I spending lot of time trying to find a solution but didn't succeed.
PS : when you need to show code, use [ code ] your code [ /code ] (without the spaces) it is lot more easy to read.