DayZ
PvZmoD_CustomisableZombies
Liven  [developer] Apr 7, 2020 @ 5:59am
FeedBack
Feel free to give your feelings on the mod.

Ideas and suggestions are of course welcome.
Last edited by Liven; Apr 7, 2020 @ 5:59am
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Showing 1-5 of 5 comments
Derleth Aug 11, 2020 @ 8:13am 
Hello! I'm working on configuring the mod to my tastes. I basically want most zombies to behave exactly as in vanilla, with a few exceptions since the mod does give a number of fun options.

However, when testing I have found that - when using the vanilla config - zombies are much more resistant to headshots than they actually are in vanilla. In vanilla an unprotected zed will drop from a single headshot of any calibre except .22 and this is how I want it to remain.

With the mod loaded - and the value 0.5 (stated as vanilla default) in <Resistance_to_Headshot> - it takes two or more headshots from all handgun calibres to kill them, including .357. I tried reducing the resistance value, but then they started dropping from a single punch to the face instead, which I most definitely do NOT want.

Is there any way around this? I don't want to increase melee resistance so they tank more melee damage than normal, but at the same time I don't want them to drop instantly from a lucky fist punch to the face. Adding all guns as "Special_Headshot_Weapons" will work I guess, but it is an awkward way to do it. Is there any other way?
Derleth Aug 11, 2020 @ 8:56am 
Update to my comment above: I found a sweet spot I think, I have put the Resistance_to_Headshot variable at 0.2 instead of 0.5 which seems to be near vanilla behavior. 9mm and bigger rounds oneshot zombies with a headshot while a regular .22 is not enough.
Liven  [developer] Aug 12, 2020 @ 12:04am 
@Derleth, thank you for the report, I will replace default values to stick close to vanilla feeling
LordBamburgh Dec 7, 2020 @ 2:45pm 
Would it be possible to add damage to truck batteries in the way it works with radiators as the new vanilla truck does not need a radiator and can be used to run over zeds without incurring damage...
Liven  [developer] Dec 7, 2020 @ 4:08pm 
Originally posted by Vince:
Would it be possible to add damage to truck batteries in the way it works with radiators as the new vanilla truck does not need a radiator and can be used to run over zeds without incurring damage...

I note your suggestion but no promise, no ETA.
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