Slay the Spire

Slay the Spire

The Elementarium
spencerws88 Aug 26, 2021 @ 7:41pm
Had similar cardcrawlgame crash on event room as another person posted. Mods listed.
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-22-2020)
- ModTheSpire (3.23.2)
Mod list:
- basemod (5.33.1)
- stslib (1.24.0)
- GifTheSpireLib (2.0.1)
- coloredmap (2.4.1)
- actlikeit (1.2.7)
- mintyspire (2.5.3)
- rare-cards-sparkle (2.1.0)
- superfastmode (1.0.7)
- paleoftheancients (1.3.1)
- gatherermod (1.0.6)
- relicrelevancereorder (3.2.1.2)
- Abyss (1.0.5)
- Menagerie (1.3.3)


02:20:07.329 INFO helpers.EventHelper> Rolling for room type... EVENT_RNG_COUNTER: 13
02:20:07.329 INFO helpers.EventHelper> ROLL: 0.16964561
02:20:07.329 INFO helpers.EventHelper> ELIT: 0.0
02:20:07.330 INFO helpers.EventHelper> MNST: 0.1
02:20:07.330 INFO helpers.EventHelper> SHOP: 0.03
02:20:07.330 INFO helpers.EventHelper> TRSR: 0.02
02:20:07.331 INFO dungeons.AbstractDungeon> GENERATING ROOM: EVENT
02:20:07.331 DEBUG steam.SteamIntegration> Setting Rich Presence: A19 The Gatherer F53
02:20:07.335 DEBUG helpers.File> Successfully saved file=C:\Games\Steam\steamapps\common\SlayTheSpire\saves\THE_GATHERER.autosave
02:20:07.335 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
02:20:07.336 ERROR core.CardCrawlGame> Exception caught
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110) ~[desktop-1.0.jar:?]
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.random.Random.random(Random.java:65) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getEvent(AbstractDungeon.java:2491) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.generateEvent(AbstractDungeon.java:2369) ~[?:?]
at com.megacrit.cardcrawl.rooms.EventRoom.onPlayerEntry(EventRoom.java:22) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2282) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2119) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.updateFading(AbstractDungeon.java:2848) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2517) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
02:20:07.362 INFO core.CardCrawlGame> PAUSE()
02:20:07.363 INFO core.CardCrawlGame> Game shutting down...
02:20:07.363 INFO core.CardCrawlGame> Flushing saves to disk...
02:20:07.363 INFO helpers.FileSaver> Save thread interrupted!
02:20:07.364 INFO helpers.FileSaver> Save thread will die now.
02:20:07.364 INFO core.CardCrawlGame> Shutting down publisher integrations...
02:20:07.369 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.