XCOM 2
[WOTC] The Hive
MrShadow  [developer] Nov 22, 2019 @ 2:35pm
BUG REPORTS HERE PLEASE!!!
Place bug reports here please.
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Showing 1-15 of 391 comments
Skipper Nov 22, 2019 @ 4:49pm 
Hey yall, nice mod gonna try it. but before I do so, mah mod launcher just found this mod conflicts with MOCX, World War L, ABA, Mitzruti Perk Pack, all for 'X2Action_MoveClimbWall'. This won't cause any issue, right? like it did for any other mods above :V
akira_gee Nov 22, 2019 @ 6:58pm 
so im going to be installing this with about 100 mods that have been working fine so far. im using aml (alt. mod lanucher) and it says that its conflicting with ABA. is that a problem. or do you know the load order those 2 should be
MrShadow  [developer] Nov 22, 2019 @ 7:17pm 
thats a false positive and will work fine gents.
akira_gee Nov 22, 2019 @ 8:18pm 
thanks man. im setting my aml mod list up now and looking forward to it. any advise on where i should but it in the load order
Flashstriker Nov 23, 2019 @ 3:48am 
Hey I found a bug... it's called a Chrysalid
MrShadow  [developer] Nov 23, 2019 @ 5:18am 
Haha
Redrumm Nov 23, 2019 @ 7:33am 
"bug" reports...lol
Dragon32 Nov 23, 2019 @ 10:15am 
Hello. Ran the .int through a spell checker. These're typos only, I've not changed grammar or anything else.

[AutopsyCXJuvQueen X2TechTemplate]
Summary="The Chryssalid Juvenile Queen is just as deadly as any Chryssalids we have encountered before her. Their speed, agility and ability to take flight can be very troublesome."

[JuvQueenDiveBombM1 X2AbilityTemplate] through [JuvQueenDiveBombM3 X2AbilityTemplate]
LocLongDescription="The Queen's powerful legs and wings allow her to leap high into the air and dive bomb her prey."
LocHelpText="The Queen's powerful legs and wings allow her to leap high into the air and dive bomb her prey."

[CorpseCXHiveGuard X2ItemTemplate]
BriefSummary="While not as common to see on the battlefield, the Hive Guards tend to show up when a Hive Queen is near and or as her personal guard when she decides to take leave from the Hive."

[AutopsyCXHiveGuard X2TechTemplate]
Summary="While not as common to see on the battlefield, the Hive Guards tend to show up when a Hive Queen is near and or as her personal guard when she decides to take leave from the Hive."

[AutopsyCXWarrior X2TechTemplate]
Summary="While not as common as other Chryssalids, the Hive Warrior plays a key role in the function and hierarchy of any hive. They are meant to command the many lesser Chryssalids and keep them moving forward in the engagement."

[AutopsyCXBroodMother X2TechTemplate]
LongDescription="The Brood Mother seems to be just that. Their whole existence is to take care of the hive and its inhabitants. They clean up the dead and produce more Rippers. These things are extremely important to the hive and the more we kill, the weaker the hive will become. R. Tygan."

[BreedRippers X2AbilityTemplate]
LocFriendlyName="Breed Rippers"

[HiveVanguardEffect X2SitRepEffect_ModifyDefaultEncounterLists]
Description="A group of ADVENT controlled Chryssalids has gone off the grid and roaming this area. It would seem that ADVENT has lost control of these Chryssalids. We must put them down!"

[FearOfChryssalids X2TraitTemplate]
TraitQuotes[2]="\"Those things didn't act like no bugs. Those things ain't stupid.\""
TraitQuotes[7]="\"I think we found the whole hive. I ain't going back out there man!\""

[QueenArmorClaws X2WeaponTemplate]
TacticalText="<Bullet/>Shred 4 armor and add Rupture to the target.

[QueenArmorWings X2WeaponTemplate]
TacticalText="<Bullet/>Fly to higher ground and Dive bomb enemies dealing moderate damage while shredding some armor and potentially starting targets on fire from the force of impact.

[RipperBomb X2GrenadeTemplate]
BriefSummary="The Ripper Bomb is an upgrade to the Ripper Grenade. The bomb adds more damage and piercing punch to the lethal needles that explode from the bomb to penetrate armor and cover."

[HiveQueenArmorTech X2TechTemplate]
LongDescription="We can now construct a Hive Queen Armor for our soldiers to use in combat. The Queen's corpse was heavily damaged in combat. We can add the needed resources from additional Chryssalid corpses. Hive. R. Tygan."

[HiveGauntletTech X2TechTemplate]
Summary="We are not sure what happened but the Chryssalid Brood Mother's tongue detached from the corpse. Well just read for yourself."
LongDescription="Commander, I must say I did not expect this outcome. During the autopsy, the Chryssalid's tongue detached and fell from its maw. One of our soldiers on standby was wearing a prototype wrist weapon and the tongue attached itself to the weapon. It secreted a film around itself and the weapon after the soldier got the item off his arm. The flamethrower is now... Well just see for yourself Commander. Hive. R. Tygan."
akira_gee Nov 23, 2019 @ 1:06pm 
May i ask you a off topic question just because i know you are very knowledgeable. im only asking because im trying to get my mods to all work with this mod.

question is "Does Validating steam files delete other modifications done to files it the steam app game files or do they just download over top" im asking wondering if there are files there that are creating issues after deleting my .ini files and validating, then loading aml thinking im doing a fresh start. lol i dont really want to wait 2 hours to redownload xcom.
MrShadow  [developer] Nov 23, 2019 @ 1:38pm 
validating will refresh all base game files. It wont take as long as doing a fresh install but its not a simple few minutes either.
akira_gee Nov 23, 2019 @ 1:43pm 
perfect. thanks. i had a feeling it was the way to go. Love your mods man! Basicly make new games!
MrShadow  [developer] Nov 23, 2019 @ 7:06pm 
thanks @Dragon32. All have been updated and will be in the next update
silverleaf1 Nov 23, 2019 @ 9:18pm 
I had an encounter where I had one of the white chrysallids that hides from view. When it appeared the image of the creature was in a different place from where the creature was actually located. The image was in plain view of my sniper but the sniper saw nothing. My reaper was able to shoot at an enemy and did and when he hit the image showed again in a position the reaper could not see.
New Chrysallids freeze in standard Base-Animation/T-Pose upon death, the only mod I am using that touches ragdolls in any form is this: https://steamcommunity.com/sharedfiles/filedetails/?id=1128163275&searchtext=ragdoll+fx
Dragon32 Nov 24, 2019 @ 11:00am 
Originally posted by MrShadowCX:
thanks @Dragon32. All have been updated and will be in the next update
No worries, glad it was useful.
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