Garry's Mod

Garry's Mod

Green Demon [SM64]
Wasabi_Thumbs  [developer] Aug 7, 2019 @ 5:49pm
It's not a nextbot :c
I realize that it would have been much easier to do a nextbot version now, but if you are curious as to how exactly this turned out to be hard for me (HINT: I didn't make a nextbot) then feel free to check out my post on Knockout forums.

Originally posted by Original post on forums, 8/1/19:
I realized that I could have taken the easy way by making a NextBot, but this is pretty different than a nextbot. Scripted physics prop (hula doll, this is an old trick of mine) with overrided draw function to render.DrawSprite, custom follow code.
< >
Showing 1-5 of 5 comments
HazelSpooder Mar 18, 2020 @ 6:03pm 
To be honest, it's better off not a nextbot.
(Can I make a suggestion? Could you add an option to have the Entity randomly choose a target to chase down instead of defaulting to the one who spawned it?)
Last edited by HazelSpooder; Mar 18, 2020 @ 6:04pm
Wasabi_Thumbs  [developer] Mar 18, 2020 @ 6:17pm 
Originally posted by Void:
To be honest, it's better off not a nextbot.
(Can I make a suggestion? Could you add an option to have the Entity randomly choose a target to chase down instead of defaulting to the one who spawned it?)
It targets the nearest person, so really it kinda does randomly choose a target when you have multiple players
storm Apr 3, 2020 @ 5:46pm 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa oof
welcome Dec 24, 2020 @ 10:34pm 
If you are going to make a nextbot don't you dare reskin a sanic
idiot Aug 19, 2022 @ 3:48am 
tbh this should have a nextbot version
< >
Showing 1-5 of 5 comments
Per page: 1530 50