Garry's Mod

Garry's Mod

Green Demon [SM64]
Wasabi_Thumbs  [kehittäjä] 7.8.2019 klo 17.49
It's not a nextbot :c
I realize that it would have been much easier to do a nextbot version now, but if you are curious as to how exactly this turned out to be hard for me (HINT: I didn't make a nextbot) then feel free to check out my post on Knockout forums.

Original post on forums, 8/1/19 lähetti viestin:
I realized that I could have taken the easy way by making a NextBot, but this is pretty different than a nextbot. Scripted physics prop (hula doll, this is an old trick of mine) with overrided draw function to render.DrawSprite, custom follow code.
< >
Näytetään 1-5 / 5 kommentista
To be honest, it's better off not a nextbot.
(Can I make a suggestion? Could you add an option to have the Entity randomly choose a target to chase down instead of defaulting to the one who spawned it?)
Viimeisin muokkaaja on HazelSpooder; 18.3.2020 klo 18.04
Wasabi_Thumbs  [kehittäjä] 18.3.2020 klo 18.17 
Void lähetti viestin:
To be honest, it's better off not a nextbot.
(Can I make a suggestion? Could you add an option to have the Entity randomly choose a target to chase down instead of defaulting to the one who spawned it?)
It targets the nearest person, so really it kinda does randomly choose a target when you have multiple players
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa oof
welcome 24.12.2020 klo 22.34 
If you are going to make a nextbot don't you dare reskin a sanic
tbh this should have a nextbot version
< >
Näytetään 1-5 / 5 kommentista
Sivua kohden: 1530 50