RimWorld
Vanilla Apparel Expanded
Oskar Potocki  [desenvolvedor(a)] 25/jul./2019 às 14:52
Requests
Please, put your requests here.
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Exibindo comentários 115 de 221
Oskar Potocki  [desenvolvedor(a)] 25/jul./2019 às 21:59 
Yeah that can be done easily. I will add it to the list.
RyansPlace 25/jul./2019 às 22:40 
Could you add cargo pants to compliment the military uniform? Trousers and jeans seem in a different class as the uniform.

Texture would be similar to pants with added cargo pockets. Offsets could include increased carrying capacity or movement speed.

Otherwise, nice mod and solid work on the presentation.

EDIT: Disregard. I didn't realize the military uniform covered legs as well.
Última edição por RyansPlace; 26/jul./2019 às 11:48
Oskar Potocki  [desenvolvedor(a)] 26/jul./2019 às 5:02 
@RyansPlace
Will do at some point sir.
fatburner 26/jul./2019 às 7:43 
Am using the pick up and haul mod which you probably know. Since it uses kg to determine how much a pawn can carry it would be cool with a piece of clothing that increased how many kg a pawn could carry
Oskar Potocki  [desenvolvedor(a)] 26/jul./2019 às 7:50 
@somr
Good idea, I also know that overalls (part of the work attire research) allow you to carry more kgs.
gvbonaccorsi 26/jul./2019 às 11:45 
Would Riot Gear fit in with this mod?

Something the pawns can wear to baton down prison escapes or colonist gone berserk.

From what I understand they are useless against any small arms fire, but good against fists and small blades. Maybe it could be useful by slightly increasing arrest chance.
Oskar Potocki  [desenvolvedor(a)] 26/jul./2019 às 12:48 
Good shout, will put that on the list
_♣Caligula♣_ 26/jul./2019 às 13:38 
Might there be a possibility to add goretex/waterproof clothing items(ie rubber cape, goretex pants/parka) which actually protect from water when being worn and are not only cosmetic?
Maybe simpler ones with industrial/pre-industrial level like simple rubber capes/hats/coats or waxed cotton and later membrane clothes.
Vorch 28/jul./2019 às 2:17 
Perhaps a load-bearing harness and a bandolier to compliment the military uniform, and maybe even a few small additions to the medieval stuff, like a viking helmet based off of the Gjermundbu helmet. (I figured I'd ask for the helmet for the armor expansion here so I didn't have to make two posts)
Xenai 28/jul./2019 às 3:20 
I'd love to see bikinis added to this as a heat tolerance and social-boosting apparel, my tropical coastal colony would never feel complete without them!
Pebble 28/jul./2019 às 14:56 
can we look forward to additional backpacks and chest rigs when combat extended patch comes out?
Oskar Potocki  [desenvolvedor(a)] 28/jul./2019 às 16:18 
Not sure if when it comes out but at some point yeah!
Wolski 29/jul./2019 às 13:36 
I would suggest changing the layer of clothes that the military uniform takes. I believe it occupies the same layer as the flak pants which is kind of wierd and also it renders the apparel a bit useless becouse you need to sacrifice your pawns' protection in order to use it.
RyansPlace 29/jul./2019 às 13:45 
Escrito originalmente por Wolski:
I would suggest changing the layer of clothes that the military uniform takes. I believe it occupies the same layer as the flak pants which is kind of wierd and also it renders the apparel a bit useless becouse you need to sacrifice your pawns' protection in order to use it.

That's the way it is in vanilla as well. I never liked it. Would like to see an advanced flak pants that occupies the same layer(s) as the flak vest.
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