DayZ
PvZmoD_Spawn_System
Eutyches Feb 3, 2022 @ 7:00am
Player vs. Wolves?
I wonder how (if it is possible) one would convert the PvZmoD_Spawn_System to spawn dynamic wolves (and bears) rather than zombies, thereby turning its supported terrains into "PvW" (Player vs. Wolves" zones (PvW_moD_Spawn_System, I suppose).

Would it be as simple as changing a few class names from zombies to wolves? If so, which names would need to be changed, and where?

Yes, I know that another trusted modder's "More Wolves" mod does something similar, but it does not include configurations for DeerIsle and other terrains (as this mod does), and it does not offer the same depth of customization for ambient spawning as the PvZ mod.

I am asking as a Discussion thread rather than in the comments section so that it is easier for others who might have the same 'big picture' question to find an answer.
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Liven  [developer] Feb 3, 2022 @ 7:34am 
Note that you already can replace zombie class names by woves (or other animals) class names in ZombiesCategories.c

Just remember animals will not have group behaviours if you spawn them with the pvzmod.
Eutyches Feb 3, 2022 @ 8:08pm 
@Liven, thank you for the helpful response :steamhappy:

Given the fact that the wolves will not work together in packs if loaded in this manner, I suppose that setting a (very) low level of ambient bears would be the most useful application of this mod for a Player vs. Animals (rather than Player vs. Zombies) setup.

Anyway, cheers.
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