DayZ
PvZmoD_Spawn_System
Need Help
Hi,

I am trying to get this system to work, but whatever I try its not doing what I want.
What I want:

- Dynamic zombies so I dont have to go fiddle with adding zombies where I placed custom buildings.
- 20% extra zombies in all area's compared to vanilla.
- Zombies in forests, but like 1 or 2 here and there, not allot.

Now I have done everything that the guide is telling me. I am currently in balotta. When I press numpad 5 it says there are 3 Zombies. When I look in front of me I see like 50. Whats going wrong?
< >
Showing 1-3 of 3 comments
ThaHellraiser Mar 26, 2021 @ 8:46am 
I have a feeling a crashed heli is making allot of zombies spawn. Is that possible?
ThaHellraiser Mar 26, 2021 @ 9:08am 
Well I found out its option 71 and 72 in the json.
Its not working fully tho. I changed it to:

"71" : 0,
"72" : 1,
"73" : 60,

But its still spawning like 8 zombies. Its better then 50 tho.
Liven  [developer] Mar 26, 2021 @ 9:25am 
My system automaticaly populate the helicrash sites and sometime these helicrash are used to show smoke on custom mapping.
To completely disable zeds spawn on heli, set the “71” and “72” to 0 in the json.

To make pvz dynamic zombies spawn in zones like Balota you have to move in the town 5min (they slowly populate the area when you move)
For the forest you can tweak it in DynamicSpawnDatas.c : increase the TimeMini/TimeMaxi of data_CountrySide line.
Last edited by Liven; Mar 26, 2021 @ 9:26am
< >
Showing 1-3 of 3 comments
Per page: 1530 50