RimWorld

RimWorld

Faction Blender
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Zatio May 31, 2021 @ 1:03pm
Faction Blender not working with one or more faction mods i think
FactionDef [OutlanderRefugee] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

FactionDef [ChjAndroidEnclave] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

FactionDef [AndroidRebellionAtlas] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

FactionDef [AndroidFriendliesAtlas] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

FactionDef [FactionBlender_Pirate] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

FactionDef [FactionBlender_Civil] is not defined in any loaded mods.
Verse.Log:Warning(String, Boolean)
FactionControl.Settings_ModdedFactions:VerifyCustomFactions()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[HugsLib] initializing ARimWorldOfMagic, FactionBlender, Children
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Failed to find RimWorld.FactionDef named FactionBlender_Pirate. There are 34 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
RimWorld.FactionDef:Named(String)
FactionBlender.Base:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Failed to find RimWorld.FactionDef named FactionBlender_Civil. There are 34 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
RimWorld.FactionDef:Named(String)
FactionBlender.Base:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[FactionBlender] Injecting apparel filters to basic factions
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
FactionBlender.DefInjectors:InjectMiscToFactions(List`1)
FactionBlender.Base:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Failed to find RimWorld.FactionDef named Ancients. There are 34 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
RimWorld.FactionDef:Named(String)
FactionBlender.DefInjectors:InjectMiscToFactions(List`1)
FactionBlender.Base:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at FactionBlender.DefInjectors.InjectApparelStuffIntoFaction (RimWorld.FactionDef faction, System.Single valMin, System.Single valMax) [0x00020] in <f2aebc16709145ef88679ef54c65b147>:0
at FactionBlender.DefInjectors.InjectMiscToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x00046] in <f2aebc16709145ef88679ef54c65b147>:0
at FactionBlender.Base.DefsLoaded () [0x00081] in <f2aebc16709145ef88679ef54c65b147>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <e4b32d84f714481f906e5eea5e560e3b>:0
Verse.Log:Error(String, Boolean)
HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

https://steamcommunity.com/sharedfiles/filedetails/?id=2503861613

https://steamcommunity.com/sharedfiles/filedetails/?id=2503862082

https://steamcommunity.com/sharedfiles/filedetails/?id=2503862509
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Showing 1-4 of 4 comments
TurtleShroom Aug 1, 2021 @ 12:45pm 
I am experiencing the same issue.

Please help! I am getting a serious error in the game and the Factions this Mod adds are failing to spawn: [HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at FactionBlender.TraderKindDefInjector.InjectTraderKindDefsToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x00221] in <3db53fa86a534946aded70d4aad97a7b>:0
at FactionBlender.DefInjectors.InjectMiscToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x000db] in <3db53fa86a534946aded70d4aad97a7b>:0
at FactionBlender.Base.DefsLoaded () [0x000a4] in <3db53fa86a534946aded70d4aad97a7b>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4dd8a30b2ddc479e878b55ffe02db6e8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
SineSwiper  [developer] Aug 5, 2021 @ 6:11am 
The TraderKindDefInjector "Index was out of range" bug has been fixed in the latest update.

No idea what would cause the FactionDefs to just disappear, unless there's something bugged with Faction Control. The v1.3 update allows you to control starting factions, anyway.
TurtleShroom Aug 5, 2021 @ 1:53pm 
The version in V1.3 does not allow you to adjust anything but Vanilla rendition Factions and a very small handful of custom ones.
Last edited by TurtleShroom; Aug 5, 2021 @ 1:54pm
SineSwiper  [developer] Aug 12, 2021 @ 6:01pm 
https://i.imgur.com/1covymY.png

Seems like enough factions to me.
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Showing 1-4 of 4 comments
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