DayZ
BaseBuildingPlus
M'Hijo Aug 27, 2021 @ 9:41am
BBP and old school raiding tools
Our server isn't installing "Breaching Charges". We have a simple 2 step raiding process. Raid hammers for doors, gates (garage doors), and hatches...all with codelocks. Hacking tools for personal inventories with codelocks.

Here is the problem; We want the raid tool to be able to be used 3 times for T1, 2 times for T2, and 1 time for T3. As such, we are using the BBP "raid handler". It looks like this:

"g_BBPTier1RaidToolDamage": 49, (Default is 25, giving 4 uses, we want 3)
"g_BBPTier2RaidToolDamage": 50, (This works)
"g_BBPTier3RaidToolDamage": 1000, (This works)

Question; Does the mod only recognize percent increments of 25?

As these settings are found in the BBP_Settings.json file, I figured this would be the best place to ask. Is there a setting I'm missing? Should I use another raid handler? I disabled most of the vanilla base components, so not really messing with those settings.

"g_BBPDisableCraftVanillaFence": 1,
"g_BBPDisableCraftVanillaWatchtower": 1

We just left the BasicTerittories\RaidHandlers.json alone, si I don't think it's a conflict.

Any and all help would be appreciated to achieve one raid tools (sledge hammer) to be used on 3 T1, 2 times on T2, and once on T3.