Slay the Spire

Slay the Spire

Downfall Expansion Mod - 5.3
WhiteSnake Sep 12, 2023 @ 4:37am
Crashes when I play as Hexaghost. help me please
I'm playing with the Russian translation. When I play as Hexaghost and use Haunted hand skill, the game crashes. Below is the error code.
help me please

11:08:35.479 INFO basemod.BaseMod> publish on card use: hexamod:Haunt11:08:35.596 INFO basemod.BaseMod> publishPostDraw
11:08:35.696 INFO basemod.BaseMod> publishPostDraw11:08:35.729 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
11:08:35.730 ERROR core.CardCrawlGame> Exception caughtjava.lang.ArrayIndexOutOfBoundsException: 12
at expansioncontent.cardmods.PropertiesMod.modifyDescription(PropertiesMod.java:244) ~[downfall.jar:?] at basemod.helpers.CardModifierManager.onCreateDescription(CardModifierManager.java:195) ~[BaseMod.jar:?]
at basemod.patches.com.megacrit.cardcrawl.cards.AbstractCard.CardModifierPatches$CardModifierOnCreateDescription.calculateRawDescription(CardModifierPatches.java:398) ~[BaseMod.jar:?] at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescription(AbstractCard.java:483) ~[?:?]
at expansioncontent.cardmods.PropertiesMod.applyProperties(PropertiesMod.java:87) ~[downfall.jar:?] at expansioncontent.cardmods.PropertiesMod.onInitialApplication(PropertiesMod.java:291) ~[downfall.jar:?]
at basemod.helpers.CardModifierManager.addModifier(CardModifierManager.java:34) ~[BaseMod.jar:?] at theHexaghost.cards.Haunt$1.update(Haunt.java:41) ~[downfall.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?] at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]Controllers: removed manager for application, 0 managers active
11:08:35.746 INFO core.CardCrawlGame> PAUSE()11:08:35.746 INFO core.CardCrawlGame> Game shutting down...
11:08:35.747 INFO core.CardCrawlGame> Flushing saves to disk...11:08:35.747 INFO core.CardCrawlGame> Shutting down controller handler...
11:08:35.747 INFO helpers.FileSaver> Save thread interrupted!11:08:35.748 INFO helpers.FileSaver> Save thread will die now.
11:08:35.748 INFO core.CardCrawlGame> Shutting down publisher integrations...11:08:35.750 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
Game crashed.
Version Info: - Java version (1.8.0_144)
- Slay the Spire (12-18-2022) - ModTheSpire (3.30.3)
Mod list: - basemod (5.52.3)
- stslib (2.10.1) - downfall (5.0.7)
Mods in stacktrace:
- downfall (5.0.7)Cause:
java.lang.ArrayIndexOutOfBoundsException: 12 at expansioncontent.cardmods.PropertiesMod.modifyDescription(PropertiesMod.java:244)
at basemod.helpers.CardModifierManager.onCreateDescription(CardModifierManager.java:195) at basemod.patches.com.megacrit.cardcrawl.cards.AbstractCard.CardModifierPatches$CardModifierOnCreateDescription.calculateRawDescription(CardModifierPatches.java:398)
at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescription(AbstractCard.java:483) at expansioncontent.cardmods.PropertiesMod.applyProperties(PropertiesMod.java:87)
at expansioncontent.cardmods.PropertiesMod.onInitialApplication(PropertiesMod.java:291) at basemod.helpers.CardModifierManager.addModifier(CardModifierManager.java:34)
at theHexaghost.cards.Haunt$1.update(Haunt.java:41) at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)