Slay the Spire

Slay the Spire

Downfall Expansion Mod - 5.3
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Michael Mayhem  [developer] Jul 5, 2020 @ 1:41pm
Downfall Bug Reports (version 1.0.25+)
Post your bugs here! Downfall is maintained by a group of developers, so hopefully we can address issues with the new expansion quickly.

Please see the Known Issues thread regarding compatibility with other mods, and the longer running general Known Issues list for things that have been reported but will take longer to solve.

The Known Issues list does not record smaller, easier to fix issues as we try to address those quickly.
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Showing 46-60 of 215 comments
hkuclion Jul 12, 2020 @ 9:46am 
I'm a Chinese player and the Card TemporalShield from Guardian is constantly resulting crashing both in Guardian and Snecko

Guardian
16:37:25.103 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method! 16:37:25.104 ERROR core.CardCrawlGame> Exception caught java.lang.NullPointerException: null at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescriptionCN(AbstractCard.java:600) ~[?:?] at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescription(AbstractCard.java:471) ~[?:?] at guardian.cards.TemporalShield.upgrade(TemporalShield.java:81) ~[downfall.jar:?] at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getRewardCards(AbstractDungeon.java:1848) ~[?:?] at com.megacrit.cardcrawl.rewards.RewardItem.<init>(RewardItem.java:161) ~[?:?] at com.megacrit.cardcrawl.screens.CombatRewardScreen.setupItemReward(CombatRewardScreen.java:89) ~[?:?] at com.megacrit.cardcrawl.screens.CombatRewardScreen.open(CombatRewardScreen.java:370) ~[?:?] at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:437) ~[?:?] at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]

Snecko
15:57:08.233 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method! 15:57:08.234 ERROR core.CardCrawlGame> Exception caught java.lang.NullPointerException: null at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescriptionCN(AbstractCard.java:600) ~[?:?] at com.megacrit.cardcrawl.cards.AbstractCard.initializeDescription(AbstractCard.java:471) ~[?:?] at guardian.cards.TemporalShield.upgrade(TemporalShield.java:81) ~[downfall.jar:?] at sneckomod.cards.unknowns.AbstractUnknownCard.replaceUnknown(AbstractUnknownCard.java:84) ~[downfall.jar:?] at sneckomod.cards.unknowns.AbstractUnknownCard$2.update(AbstractUnknownCard.java:63) ~[downfall.jar:?] at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?] at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?] at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
tonberry Jul 12, 2020 @ 10:42am 
bug: at the end of the battle when card Transmogrity is used, both of the two relics can be taken if quit and continue the game.
Hermit Jul 13, 2020 @ 8:27am 
The Snecko rare card "Cheat" doesn't appear to be working. At least, not as it's intended. Played Cheat+, then Dice Crush and Dice Boulder+1. The damage results were 4, then 10 :\

and no, I do not have Weak or any other debuffs/effects that would reduce my damage (on the contrary, I have +1 Strength). Enemy slime has no buffs/debuffs (cept innate Split, of course).

EDIT: Cheat+ seemed to work when I played Iron Fang, dealing 7 damage/applying 7 block, tho strangely the damage dealt was not taking my +1 STR into play. Should've resulted in 8/7. Might be a problem with Iron Fang itself?
Last edited by Hermit; Jul 13, 2020 @ 8:30am
Masterming Jul 14, 2020 @ 6:18am 
Originally posted by Michael Mayhem:
Originally posted by Masterming:
Using the "Corrupt Core" card in Act 4 on Neow will freeze the game.

The Corrupt Cores should exhaust themselves out of your hand, discard, draw pile, then delete themselves out of the exhaust pile. Did that not occur? Or was there some special circumstance that let you keep them

The boss relic "runic pyramid" allowed me to keep the special cards.
A_Somebody Jul 14, 2020 @ 12:17pm 
Don't know if it's a bug, but I haven't been able to unlock Act 4 even when I've gotten all the keys end of Act 3 all unbroken or all broken.
That Thing Jul 14, 2020 @ 12:22pm 
A single card for the guardian and 5 cards for the slime boss are still locked, despite me having both of those characters at max level. Is this a bug or some kind of secret?
L0ki Jul 14, 2020 @ 2:42pm 
Originally posted by A_Somebody:
Don't know if it's a bug, but I haven't been able to unlock Act 4 even when I've gotten all the keys end of Act 3 all unbroken or all broken.

You need to beat the shopkeeper as well as collecting and breaking the keys.

Originally posted by That Thing:
A single card for the guardian and 5 cards for the slime boss are still locked, despite me having both of those characters at max level. Is this a bug or some kind of secret?

What cards are still locked?
Last edited by L0ki; Jul 14, 2020 @ 2:43pm
That Thing Jul 16, 2020 @ 2:09am 
Originally posted by L0ki:
Originally posted by That Thing:
A single card for the guardian and 5 cards for the slime boss are still locked, despite me having both of those characters at max level. Is this a bug or some kind of secret?

What cards are still locked?

I can't know what cards are locked because... Well, because they're locked.

https://steamcommunity.com/sharedfiles/filedetails/?id=2167787074
L0ki Jul 16, 2020 @ 12:47pm 
Originally posted by That Thing:
Originally posted by L0ki:

What cards are still locked?

I can't know what cards are locked because... Well, because they're locked.

https://steamcommunity.com/sharedfiles/filedetails/?id=2167787074

Okay, this definitely seems buggy, I have all the unlocks too but on mine 2 are still locked.

Edit: or does this just mean these are cards that you never added to your deck?

If you show me what rares you have I can tell you which one your a missing as I have all of those. I'm just missing 2 grey ones.

https://steamcommunity.com/sharedfiles/filedetails/?id=2168300695

Last edited by L0ki; Jul 16, 2020 @ 12:51pm
That Thing Jul 17, 2020 @ 12:57am 
Originally posted by L0ki:
Originally posted by That Thing:

I can't know what cards are locked because... Well, because they're locked.

https://steamcommunity.com/sharedfiles/filedetails/?id=2167787074

Okay, this definitely seems buggy, I have all the unlocks too but on mine 2 are still locked.

Edit: or does this just mean these are cards that you never added to your deck?

If you show me what rares you have I can tell you which one your a missing as I have all of those. I'm just missing 2 grey ones.

https://steamcommunity.com/sharedfiles/filedetails/?id=2168300695


https://steamcommunity.com/sharedfiles/filedetails/?id=2168774548

I tried to get them all in the frame, even if the names of the top ones aren't visible you can still understand what cards they are from their image and description.
lilibun Jul 17, 2020 @ 6:59pm 
Downfall crashed for me. I was playing Slime Boss in act 1, and picked up Study the Spire from Neow. I used it in a hallway fight, and the following turn the game crashed.

Here's an excerpt of the log:

01:52:32.594 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
01:52:32.595 ERROR core.CardCrawlGame> Exception caught
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110) ~[desktop-1.0.jar:?]
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.random.Random.random(Random.java:71) ~[desktop-1.0.jar:?]
at expansioncontent.actions.RandomCardWithTagAction.update(RandomCardWithTagAction.java:75) ~[downfall.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
01:52:32.611 INFO core.CardCrawlGame> PAUSE()
01:52:32.611 INFO core.CardCrawlGame> Game shutting down...
Last edited by lilibun; Jul 17, 2020 @ 7:00pm
SevrenLoreat Jul 19, 2020 @ 11:56am 
Just had a crash while playing the slimebound. The previous turn I had cast an upgraded Study the Spire card the turn before for the first time.
SarahHasAShark Jul 19, 2020 @ 2:08pm 
Mystical Octahedron did not include Tail Whip in the choices of cards that choose random effects.
Amun Quoi Jul 21, 2020 @ 6:07am 
Hopping in with the reports of some cards being locked. I have 6 locked cards with Slime Boss and 1 with Guardian, despite both showing that no unlocks are remaining. Full card lists below in alphabetical order.

I used to have both the Slimebound and Guardian mods before they got merged into Downfall. Maybe the existing saves messed things up somehow? I remember that when I first played Downfall, the Slime Boss didn't show any unlock progress (ie. everything was supposed to be unlocked).

However, I didn't have everything unlocked with the old Guardian mod. I proceeded through the unlocks in Downfall, but one card remains locked.

With Snecko, everything works fine. All cards are unlocked.

Slime Boss cards:
- 2 locked rares
- 1 locked uncommon
- 2 locked commons
- Chomp
- Combo Tackle
- Consult Playbook
- Corrosive Spit
- Defend
- Disrupting Slam
- Dissolve
- Douse in Slime
- Duplicated Form
- Equalize
- Feel Our Pain
- Finishing Tackle
- Flame Tackle
- Forward Tackle
- Gluttony
- Goop Armor
- Goop Spray
- Grow
- Growth Punch
- Haunting Lick
- Hungry Tackle
- It Looks Tasty
- Lead By Example
- Leech Energy
- Leech Life
- Leeching Strike
- Level Up
- Living Wall
- Mass Feed
- Mass Repurpose
- Mega-Lick
- Minion Master
- Nibble
- One-Two Combo
- Ooze Bath
- Opening Tackle
- Overexert
- Pile On!
- Prepare
- Prepare: Crush
- Press the Attack
- Protect the Boss
- Rain of Goop
- Rally the Troops
- Recklessness
- Recollect
- Recycling
- Reformation
- Rejuvenating Lick
- Replication
- Repurpose
- Roll Through
- Sampling Lick
- Schlurp
- Shape of Puddle
- Slime Brawl
- Slime Slap
- Slime Spikes
- Slime Tap
- Split
- Split: Bruiser
- Split: Guerilla
- Split: Leeching
- Split: Mire
- Spreading Slime
- Strike
- Tackle
- Teamwork
- Tongue Lash
- Vicious Tackle
- Waste Not

I know one of the locked cards is Split: Darkling, because I saw that on a Snecko run.

Guardian cards:
- 1 locked rare
- Amber
- Amethyst
- Ancient Attack
- Ancient Construct
- Ancient Power
- Aquamarine
- Armored Protocol
- Bauble Beam
- Bronze Armor
- Charge Core
- Charge Up
- Citrine
- Clone
- Compile Package
- Construction Form
- Crystal Beam
- Curl Up
- Defend
- Emerald
- Emergency
- Evasive Protocol
- Exploit Gems
- Fierce Bash
- Floating Orbs
- Fragmented Gem
- Future Plans
- Garnet
- Gem Cannon
- Gem Finder
- Guardian Whirl
- Harden
- Hyper Beam
- Incinerate
- Multi-Beam
- Onyx
- Orb Beam
- Orbwalk
- Piercing Hide
- Planning
- Poly Beam
- Preprogram
- Priming Beam
- Prismatic Barrier
- Prismatic Beam
- Quartz
- Recover
- Refracted Beam
- Repulsor
- Reroute
- Revenge Protocol
- Roll Attack
- Ruby
- Sapphire
- Sentry Beam
- Shield Charger
- Shield Spikes
- Speed Boost
- Spheric Shield
- Spiker Protocol
- Spot Weakpoint
- Stasis Engine
- Stasis Field
- Stasis Strike
- Strike
- Suspension
- Temporal Shield
- Temporal Strike
- Time Bomb
- Time Capacitor
- Time Sifter
- Twin Slam
- Vent Steam
- Walker Claw

Hope this helps!
Schwenkenator Jul 21, 2020 @ 5:43pm 
Playing as guardian, I currently had 1 card in stasis with 3 total stasis slots. I then used a stasis potion to choose 3 cards to add to stasis. The first two card selections work fine, but when I try to pick the last one (which there would be no empty slots for) the game crashes.
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