XCOM 2
RPG Overhaul - Shadow Ops and Much More
 Ten wątek został przypięty, więc pewnie jest ważny
bstar  [producent] 29 października 2018 o 15:47
Bug Reports
Found bugs? Report them in here.

Since perks not working correctly may have to do with their interactions with other perks, please describe the specific situation, e.g. which weapon the soldier was using, what perks they had, how many action points etc.
Ostatnio edytowany przez: bstar; 4 listopada 2018 o 7:03
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Goldeathorus 29 października 2018 o 20:53 
The XComClassData.ini in this mod isn't using the prefix "ShadowOps_" for the classes from Shadow Ops Perk Pack, and as a result, the game is still using its classes.
bstar  [producent] 29 października 2018 o 23:43 
Ah, Favid might have changed it in the release version. I'll check it out later, thanks for letting me know.
So, I was pretty excited about trying this out. Though when I did the first mission when I tried to open a promotion my game froze. I dunno if that is a bug or not but figured I would post something here just in case.
bstar  [producent] 3 listopada 2018 o 8:10 
I've not encountered that bug, are you sure that you have all dependencies properly set up? Does the log provide any insights?
Ostatnio edytowany przez: bstar; 3 listopada 2018 o 8:11
Well I have to restart my computer when it freezes up. I probably set it up wrong. I got all the depend mods listed. Do they all have to be activated as well? Cause I have the activated. Sorry for the bothering just confused me lol. Ran vanilla rpgo just fine
bstar  [producent] 3 listopada 2018 o 8:29 
Yeah, the requirements have to be activated. Are you sure nothing from the original RPGO requirements got messed up? In my experience, most of these bugs are caused by either 1) the highlander not being active or 2) having mods active that have to be deactivated when running RPGO (e.g. New Promotion Screen By Default etc.). They are listed on its workshop page.
I think the new promotion screen got active. I will try again and see what happens
About2BowlsofCereal 3 listopada 2018 o 10:54 
Ooookay I am dumb. So I did everything except the deleting of the config in the document folder that RPGO requires to run. Figured it out!
bstar  [producent] 3 listopada 2018 o 10:57 
Glad you figured it out. Have fun with your campaign :)
Fleshseeker 4 listopada 2018 o 6:26 
The perk: Watch them run is not funtional. Soldiers wont enter overwatch as its said.

Pyromaniac would not really giving a free incendiary grenade.(but you can see it after the soldier turn ended. there would only with a choice call THROW but not launch. Maybe there is something to do with the coding that lack of supporting the grenade launcher usage.)
Ostatnio edytowany przez: Fleshseeker; 4 listopada 2018 o 7:49
Irøn Står Bru 4 listopada 2018 o 8:13 
Just Echoing what Fleshseeker has said for both those perks. Except I didn't even see a free incendiary grenade after the turn ended.
bstar  [producent] 4 listopada 2018 o 9:02 
Are you using any mods that affect utility slots?

What other perks did these soldiers have?
Ostatnio edytowany przez: bstar; 4 listopada 2018 o 9:06
Irøn Står Bru 4 listopada 2018 o 11:29 
In my case, The Soldier wearing Predator armor also had Grenadier (Dedicated Grenade slot) and Heavy ordinance. Character had frag grenades in the dedicated slot and smoke nades in a utility slot, tracer ammo in 2nd utility slot. I understand if/why that might affect getting a free incendiary too. Can't see anything that'd effect Watch them Run, however.

Soldier was using a regular basegame Grenade Launcher but incase it makes a difference, I was running the wrist mounted nade launcher mod.
Ostatnio edytowany przez: Irøn Står Bru; 4 listopada 2018 o 14:19
Fleshseeker 5 listopada 2018 o 4:55 
Well, in my case, there is only perk taken is from mods and that's all from the RPGO series itself. If there is a confliction in this then it has to be its own sourse to cause it no doubt.

I repeated the testing of it for times: even only taking the perk Watch them run nor Pyromaniac.
THE PERK ITSELF already is not funtional.

If I am wrong, then the bug would coming from another RPGOed mod to conflicted it. This would be very time consuming to check it out. I will dish out further report if I could met one but I believe this would be a very unlikely occasion to happen,
Irøn Står Bru 5 listopada 2018 o 17:25 
Update on Watch them Run: Same soldier returned too later in campaign - now equiped with Incendiary bombs in grenade slot, removed the launcher as his secondary weapon before mission, therefore forced to 'throw'...and would you know it, enters overwatch correctly everytime when throwing.
Ostatnio edytowany przez: Irøn Står Bru; 5 listopada 2018 o 17:26
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