XCOM 2
RPG Overhaul - Shadow Ops and Much More
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bstar  [Entwickler] 29. Okt. 2018 um 15:47
Bug Reports
Found bugs? Report them in here.

Since perks not working correctly may have to do with their interactions with other perks, please describe the specific situation, e.g. which weapon the soldier was using, what perks they had, how many action points etc.
Zuletzt bearbeitet von bstar; 4. Nov. 2018 um 7:03
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The XComClassData.ini in this mod isn't using the prefix "ShadowOps_" for the classes from Shadow Ops Perk Pack, and as a result, the game is still using its classes.
bstar  [Entwickler] 29. Okt. 2018 um 23:43 
Ah, Favid might have changed it in the release version. I'll check it out later, thanks for letting me know.
So, I was pretty excited about trying this out. Though when I did the first mission when I tried to open a promotion my game froze. I dunno if that is a bug or not but figured I would post something here just in case.
bstar  [Entwickler] 3. Nov. 2018 um 8:10 
I've not encountered that bug, are you sure that you have all dependencies properly set up? Does the log provide any insights?
Zuletzt bearbeitet von bstar; 3. Nov. 2018 um 8:11
Well I have to restart my computer when it freezes up. I probably set it up wrong. I got all the depend mods listed. Do they all have to be activated as well? Cause I have the activated. Sorry for the bothering just confused me lol. Ran vanilla rpgo just fine
bstar  [Entwickler] 3. Nov. 2018 um 8:29 
Yeah, the requirements have to be activated. Are you sure nothing from the original RPGO requirements got messed up? In my experience, most of these bugs are caused by either 1) the highlander not being active or 2) having mods active that have to be deactivated when running RPGO (e.g. New Promotion Screen By Default etc.). They are listed on its workshop page.
I think the new promotion screen got active. I will try again and see what happens
Ooookay I am dumb. So I did everything except the deleting of the config in the document folder that RPGO requires to run. Figured it out!
bstar  [Entwickler] 3. Nov. 2018 um 10:57 
Glad you figured it out. Have fun with your campaign :)
The perk: Watch them run is not funtional. Soldiers wont enter overwatch as its said.

Pyromaniac would not really giving a free incendiary grenade.(but you can see it after the soldier turn ended. there would only with a choice call THROW but not launch. Maybe there is something to do with the coding that lack of supporting the grenade launcher usage.)
Zuletzt bearbeitet von Fleshseeker; 4. Nov. 2018 um 7:49
Just Echoing what Fleshseeker has said for both those perks. Except I didn't even see a free incendiary grenade after the turn ended.
bstar  [Entwickler] 4. Nov. 2018 um 9:02 
Are you using any mods that affect utility slots?

What other perks did these soldiers have?
Zuletzt bearbeitet von bstar; 4. Nov. 2018 um 9:06
In my case, The Soldier wearing Predator armor also had Grenadier (Dedicated Grenade slot) and Heavy ordinance. Character had frag grenades in the dedicated slot and smoke nades in a utility slot, tracer ammo in 2nd utility slot. I understand if/why that might affect getting a free incendiary too. Can't see anything that'd effect Watch them Run, however.

Soldier was using a regular basegame Grenade Launcher but incase it makes a difference, I was running the wrist mounted nade launcher mod.
Zuletzt bearbeitet von Irøn Står Bru; 4. Nov. 2018 um 14:19
Well, in my case, there is only perk taken is from mods and that's all from the RPGO series itself. If there is a confliction in this then it has to be its own sourse to cause it no doubt.

I repeated the testing of it for times: even only taking the perk Watch them run nor Pyromaniac.
THE PERK ITSELF already is not funtional.

If I am wrong, then the bug would coming from another RPGOed mod to conflicted it. This would be very time consuming to check it out. I will dish out further report if I could met one but I believe this would be a very unlikely occasion to happen,
Update on Watch them Run: Same soldier returned too later in campaign - now equiped with Incendiary bombs in grenade slot, removed the launcher as his secondary weapon before mission, therefore forced to 'throw'...and would you know it, enters overwatch correctly everytime when throwing.
Zuletzt bearbeitet von Irøn Står Bru; 5. Nov. 2018 um 17:26
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