RimWorld
Alpha Animals
 Questa discussione è stata messa in evidenza. Probabilmente è importante.
Bug reports
This is a centralized topic to report bugs, since the new topics created don't send you a notification.

If you want me to take a look at your error, I NEED you to submit error logs. It is crucial you provide me with Hugslib logs - I am not interested in comments ‘X doesn’t work because Y’, and I will not reply to those, even delete them if they hide proper bug reporting. Hugslib logs are what tells us, devs, what went wrong, and what mods you were using.

IF YOU DON'T POST A HUGSLIB LOG, YOUR REPORT WILL BE DELETED FROM NOW ON TO AVOID CLUTTER.

To get hugslib logs, make sure you have a Hugslib mod running, then press CTRL-F12 while in game and copy the link to us.

If Hugslib is not an option:

Note that you can find your logs at \steamapps\common\RimWorld\RimWorldWin64_Data\output_log.txt and you can share it with me by uploading it to https://pastebin.com
Ultima modifica da Sarg Bjornson; 21 mag 2021, ore 1:57
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I noticed an incompatibility with Save our Ship 2, the custom event from this mod "wanderer joins" fires when in space, leading to a mime joining my ship crew by walking in from orbit, and being killed instantly because she was in space without EVA suit.
Ultima modifica da Leinad; 5 set 2022, ore 7:33
Sarg Bjornson  [sviluppatore] 5 set 2022, ore 7:36 
Events can be disabled precisely for such cases
Messaggio originale di Sarg Bjornson:
Events can be disabled precisely for such cases
Gotcha, just wanted to draw attention to it, thanks. o7
Hi! So I had errors popping constantly during the summit crab event.

Here's the HugsLib log:
https://gist.github.com/c46ce53c63147ed02492d3f83b258315

Only happened at the start of the event for a while (constant errors) and stopped after a while. It says "Tried to maintain ended sustainer 'AA_Rumbling" in red, on the log, in game.
Thanks in advance for any help I might have.
I'm having a problem with the animals not spawning on alpha biomes. Even with no other mods but those 2 and framework with vanilla animals disabled. Tried moving load order around etc nothing worked. Any clue what's going on?
Sarg Bjornson  [sviluppatore] 8 set 2022, ore 23:08 
Messaggio originale di Luka:
Hi! So I had errors popping constantly during the summit crab event.

Here's the HugsLib log:
https://gist.github.com/c46ce53c63147ed02492d3f83b258315

Only happened at the start of the event for a while (constant errors) and stopped after a while. It says "Tried to maintain ended sustainer 'AA_Rumbling" in red, on the log, in game.
Thanks in advance for any help I might have.

Yeah, this happens sometimes, but I have no idea why. The code is a copy of base game code. Since I haven't been able to replicate it, I can't fix it
Sarg Bjornson  [sviluppatore] 8 set 2022, ore 23:09 
Messaggio originale di ☭Grant☭:
I'm having a problem with the animals not spawning on alpha biomes. Even with no other mods but those 2 and framework with vanilla animals disabled. Tried moving load order around etc nothing worked. Any clue what's going on?

No idea
not sure if intended or a mod conflict, but in my game, the genix enviroment cooling effect is active even when the genix is dead. i just found a corpse of one in my freezer, after being confused why the freezer was at -51 degree celsius during a solar flare

temp normalized only after butchering the corpse
Ultima modifica da Cantiel; 10 set 2022, ore 10:09
Ive meet a bug. Ive meet an enemy occultist in the raid and he summoned small eyes familiars against me. But everytime they died - I got a message. They were from my colony somehow. Not my enemies. Im also not sure if they were not dead from the start of summon already.
Sarg Bjornson  [sviluppatore] 10 set 2022, ore 10:57 
Messaggio originale di Друманин Дрин:
Ive meet a bug. Ive meet an enemy occultist in the raid and he summoned small eyes familiars against me. But everytime they died - I got a message. They were from my colony somehow. Not my enemies. Im also not sure if they were not dead from the start of summon already.

Got it. I never considered these psycasts might appear on enemies
Messaggio originale di Sarg Bjornson:
Messaggio originale di Luka:
Hi! So I had errors popping constantly during the summit crab event.

Here's the HugsLib log:
https://gist.github.com/c46ce53c63147ed02492d3f83b258315

Only happened at the start of the event for a while (constant errors) and stopped after a while. It says "Tried to maintain ended sustainer 'AA_Rumbling" in red, on the log, in game.
Thanks in advance for any help I might have.

Yeah, this happens sometimes, but I have no idea why. The code is a copy of base game code. Since I haven't been able to replicate it, I can't fix it

Thank you for the answer! Yeah it's not a huge deal in the end, still enjoying your mod. Glad to know it won't break anything though!
Messaggio originale di Sarg Bjornson:
Messaggio originale di Друманин Дрин:
Ive meet a bug. Ive meet an enemy occultist in the raid and he summoned small eyes familiars against me. But everytime they died - I got a message. They were from my colony somehow. Not my enemies. Im also not sure if they were not dead from the start of summon already.

Got it. I never considered these psycasts might appear on enemies
As you see. hahah =D
Thank you for noticing and that fantastic mods guys. Hope for more good mods like that!
Greeting, love the new psycasts that were recently added, just want to bring to your attention that there may be a problem related to the audio of one of the new psycasts as shown in the startup log.

Could not resolve cross-reference: No Verse.SoundDef named AA_DestroyEyes found to give to VFECore.Abilities.AbilityDef AAVPE_EyeEruption (using undefined sound instead)

https://gist.github.com/HugsLibRecordKeeper/0e6fa01203d7880886db9b7734011f15
Possible bug, possible feature

I have a colony using the tunneler meme, and got a event where 2 Mycoid Colossus joined me

This is wonderful, as my colony runs on fungus! But sadly the fungus from the mycoid collosus gives all my colonists a negative thought for being a "plant" and not a fungus :(

When used in meals, they the thought, "Ate non-fungus plant cooked"

Is this intended? Is there any way to make the Mycoid Collosi fungus compatible with the tunneler meme preference for fungus?
The heck? That makes no sense. Anything that is listed as the FUNGUS Food Type will count as a Fungus, unless it also counts as the FRUITORVEGETABLE or PLANT class.

That is definitely a bug.
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