Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
Water in Medieval Engineers Ideas
Yep. A place for ideas.
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Showing 1-15 of 61 comments
JoeTheAntiPro Sep 25, 2018 @ 2:22pm 
a proper wall mount block for the fish/crabs and maybe a way to hang flattend nets on walls for athstetic storage?

also make the fish & crab item models sit on shelves better
Last edited by JoeTheAntiPro; Sep 25, 2018 @ 2:23pm
DeadMechGaming Sep 25, 2018 @ 3:03pm 
Flags that move with the wind direction like the weather vane does. Maybe make them in different styles and have the ability to have the house/personal banner on them.

Maybe along these lines,

http://www.schiffsmodellflaggen.de/english/Flag_hoisting/flag_hoisting.html
The streamer ones would be cool, the long ones.
Slye_Fox Sep 26, 2018 @ 6:01am 
I'd like to suggest a mast block, so we can change the height of the sails without it looking out of place.
DeadMechGaming Sep 26, 2018 @ 6:08am 
Originally posted by Slye_Fox:
I'd like to suggest a mast block, so we can change the height of the sails without it looking out of place.

Agreed, thats something that is definetly needed. Maybe use the same coding as the planks and timbers, so that we can customize the length from one block to ten.
Last edited by DeadMechGaming; Sep 26, 2018 @ 6:08am
Proscrito Sep 26, 2018 @ 9:43am 
Sinking ships, if the hull collects enough water maybe? Cannons, and fighting ships in general seems useless at the moment.
Originally posted by Felesbellus:
Sinking ships, if the hull collects enough water maybe? Cannons, and fighting ships in general seems useless at the moment.

It might be possible, like make the float boxes a requierment, everything else just sinks slowly. meaning when enough or all float boxes destroyed, it would sink.
Last edited by Tumble Trash᠌ ⁧⁧ Official; Sep 29, 2018 @ 4:40am
jurad Sep 29, 2018 @ 9:22pm 
Hammocks that take up less room then beds?
FifthPegasus Oct 5, 2018 @ 10:40pm 
Originally posted by ☭Flaming Face of Doom☭:
Originally posted by Felesbellus:
Sinking ships, if the hull collects enough water maybe? Cannons, and fighting ships in general seems useless at the moment.

It might be possible, like make the float boxes a requierment, everything else just sinks slowly. meaning when enough or all float boxes destroyed, it would sink.

If there was a way to mke the float boxes take damage first instead of the rest of the grid then sinking could be an issue.
Re Grigio Oct 7, 2018 @ 5:58am 
an hotkey to dive
Re Grigio Oct 7, 2018 @ 9:15am 
Originally posted by Re Grigio:
an hotkey to dive
nevermind i found it is "c"
Siliconpot Oct 7, 2018 @ 1:18pm 
A (admin/creative side) trident to control the wind direction with.
peaceman  [developer] Oct 7, 2018 @ 3:09pm 
Originally posted by Siliconpot:
A (admin/creative side) trident to control the wind direction with.

Wind direction can be changed by typing /tide wind X (X = direction °)
Siliconpot Oct 9, 2018 @ 5:39am 
Originally posted by peaceman:
Originally posted by Siliconpot:
A (admin/creative side) trident to control the wind direction with.

Wind direction can be changed by typing /tide wind X (X = direction °)

Oh cool! Thanks, had no clue about that.
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