Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
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Update: Oct 21, 2020 @ 10:30am

Moved all data except the planet data to a new mod: Water Core
New mod updates will now be in that mod

Update: Oct 3, 2020 @ 1:06pm

Update: Oct 3, 2020 @ 1:01pm

Update: Sep 19, 2020 @ 4:15pm

- added iron hollow boxes and iron plates

Update: Aug 21, 2020 @ 1:58pm

fixes

Update: Aug 20, 2020 @ 12:05pm

- The mod now works perfectly with any size of planet. I will put a link in the mod description of an example planet soon. You can define the default water levels

- Updated the rudder code. They now work without any issues. They used to have problems when moving in one axis. This was most noticed on small ships with keels.

- Added diagonal rudders for all types. (25° and 45°)

- Added "fin" rudders in 4 shapes. With 30° offset variants

Update: May 11, 2020 @ 1:58pm

Made ships go to sleep much faster and more reliably. Should greatly improve performance in worlds with lots of big ships

Update: Apr 13, 2020 @ 12:45pm

Update: Apr 13, 2020 @ 12:05pm

- reworked sail power:
Higher top speed, more power in general, minimum speed directly against the wind. Made them a bit lighter too.

- added centered anchor block, increased their effect

- water rudder power reduced slightly to compensate for higher ship speeds

- buoyancy slightly increased

Update: Apr 5, 2020 @ 1:33pm