Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here are a couple of screenshots:
https://imgur.com/xhI6NSQ
https://imgur.com/awONrGB
Thanks for the report.
Yeah, I've noticed this being mentioned elsewhere a couple of times as well - I'll check it out later today and see what's the matter with the Polybian scutum shield.
https://steamcommunity.com/sharedfiles/filedetails/?id=1417406180
https://steamcommunity.com/sharedfiles/filedetails/?id=1417406111
https://steamcommunity.com/sharedfiles/filedetails/?id=1417426245
Mod conflicts with Celticus HD skin & hair mod
Thanks for reminding me, I'll also check that one today.
Mods: https://steamcommunity.com/sharedfiles/filedetails/?id=1377561838
https://steamcommunity.com/sharedfiles/filedetails/?id=1368707165
https://steamcommunity.com/sharedfiles/filedetails/?id=1225610503
https://steamcommunity.com/sharedfiles/filedetails/?id=1337946852
https://steamcommunity.com/sharedfiles/filedetails/?id=368653595
https://steamcommunity.com/sharedfiles/filedetails/?id=232955267
https://steamcommunity.com/sharedfiles/filedetails/?id=518706772
https://steamcommunity.com/sharedfiles/filedetails/?id=805464726
https://steamcommunity.com/sharedfiles/filedetails/?id=501005092
Just as I suspected, he's missing his spear. Don't worry, it'll be fixed in the update coming on Friday - I just forgot to give generals spears for when they're in a spear-equipped unit (cavalry bodyguard, triarii etc).
EDIT: Actually, it'll be in the update afterwards - I ran out of time to do it this time. Giving them spears involves a long, tedious task of giving them all spears through new battlefield VMDs.
I also had a look at the "Rome II 0.95 - Skins & Hair" mod by Celticus, and it worked fine - might be an issue on the user's end (e.g. having too many mods causing assets to disappear, or specific combination of mods causing the issue). Spoke to him and he's going to check out all of his mod in different combinations.
EDIT: And it turns out I was right - he had too many mods enabled. Celticus' mods are compatible afterall.
Lack of spears while leading a spear-based unit (e.g. equites, legatus, triarii etc), is still a thing at the moment because I didn't have time to fix it in the update today - it requires a lot of time making thousands of new variants with spears in the "weapon_01" slot and then saving them to the battlefield variant slot for that uniform - hours of tedious, boring work. I'll get it done for the next update on Monday / Tuesday.
Besides using DeI what other mods are you using if any?
https://steamcommunity.com/sharedfiles/filedetails/?id=1434941646
https://steamcommunity.com/sharedfiles/filedetails/?id=1434941592
I'm playing with DeI version 1.2 on the grand campaign. I'm using 25 mods though XD. However, I did test it with just the DeI standalone and your mod together and the problem still arose. I know it's a lot of mods and I don't expect you to download each single one. Perhaps I misunderstood and the generals don't age in the grand campaign?
- more cities & towns
- english faction names (DEI)
- elternative economy (DEI)
- no attrition (DEI)
- 250 armies (DEI)
- Agent Cards
- better general icon abilities
- better textures for horses, elephants, dogs
- better textures for siege equipment and walls
- better water III
- cultural tensio (DEI)
- de ai arbritiis (DEI)
- extended particles
- gbj blood mod purple rivers
- more diplo outcomes
- no hdr
- pdguru legal weed mod
- GEM
- realistic destructible objects
- special effects enhancement mod
- wonders of ancient world (DEI)
- my own personal music mod
the aging isn't working for me either :( (I have a similar mod set with 7 of these mods and 16 pack files in total). Out of my 7 generals above 50 only one looks aged...
The generals who do currently have aging heads are:
• Caesar
• Octavian
• Pompey
• Antony
• Rom_General_32_Dad (young placeholder head will be replaced with another new head model entirely made by me - guess who it will be based off of?)
• Rom_General_19
• Rom_General_18
• Rom_General_12
• Rom_General_06
Next patch will give these generals aging heads:
• Lepidus
• Africanus (he will be getting a new, young (16 - 30) head model - mostly recycled from ARENA's younger depiction of him but fixed up a little bit since it was hidden by a helmet. He will also get an old (50+) head retexture for his default head).
• Rom_General_30
• Rom_General_29
• Rom_General_28
• Rom_General_27
• Rom_General_26
• Rom_General_25
• Rom_General_24
• Rom_General_23
• Rom_General_22
• Rom_General_21
• Rom_General_20
• Rom_General_17
• Rom_General_16
• Rom_General_15
• Rom_General_14
• Rom_General_13
• Rom_General_11
• Rom_General_10
• Rom_General_09
• Rom_General_08
• Rom_General_07
• Rom_General_05
• Rom_General_04
• Rom_General_03
• Rom_General_02
• Rom_General_01
I won't be giving Rom_General_31 (James Payne) an older variant since I wish to respect his memory. After that, and the other fixes are made, I'll be moving onto the Egyptian generals.