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My initial guess would be the distant towns system though. It's a vanilla crash that only affects certain users, but Reactive World makes it worse as it creates more locations that can trigger the crash.
Once I grab the log I'll be able to be sure, but the behavior you've described makes it sound like that is the problem. Unfortunately though, if it is there isn't really anything I can do, as it has its roots in a vanilla system. So the only option would be for you to disable distant towns in the options menu.
So, I was going to quickly verify your theory, but it seems the crash doesn't want to trigger again. I had moved on to continue playing a different save, and even though my test is the same as test1, its not crashing. I definitely had it narrowed down to something related to Reactive World.. An as I was typing it crashed, just took longer 4 minutes I'll try the same test but with distant towns disabled.
So what I would try on your end is to verify the files using Steam, then importing the save. See if it still triggers on your end after doing those things.
Verified Kenshi Files
test1 - Modlist - Crash after 1m10s
Changes made:
Verified Kenshi Files
Import Game
test2 - Modlist - No crash after 5min
test3- Modlist - No crash after 5min
It appears that importing the game resolves the issue. That leaves questions based on my early tests as to why the crash because of Reactive World mod. Then fixed after an Import even though nothing major changed in the save itself.
Regardless thanks for your help. Appreciate all your hard work into the mod.
I started a new save, changed no mods, and I've had 3 crashes in 2 days of light play.
Not saying it's this mod causing my issue. This discussion was just one of my search results. I'm gonna try importing next because that seems to fix a lot of issues.