Kenshi
Reactive World
How to Destroy the Cannibal Tribes?
I know it's probably redundant to ask yet again about the cannibal tribes, but I've been stuck since last year with my attempt at exterminating the cannibal threat.

Dear Shidan, could you please, please, give us a definitive guide of where all the tribes are located, what world states have to take place in order for some of the tribes to appear and where all 17 tribes are?

For example, how can we destroy the Dune cannibals (which as I understand have no home base) and how to annihilate the canhead exiles? Please give us a summary of all the tribes, where they are, when they appear and how you clean them off the map...

My cannibal hunter playthrough will be futile if you don't. It feels so frustrating being unable to roleplay a vindicator of cannibal atrocities gameplay right now. I'd like Deadcat to be free of the man-eating pest. Please give me (and us as playerbase) a playthrough!

In any case, thank you in advance, despite this mod being somewhat inactive over the last year, it has been extremely enriching my Kenshi experience and I remains a mainstay in my mod list.
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Showing 1-3 of 3 comments
Shidan  [developer] Aug 28, 2020 @ 8:08pm 
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Essentially there are four main types of cannibals.

There are the "leader" tribes. These will take over the other tribe's villages and spawns as said tribes are wiped out, leading to increased strength and eventually fighting between them in the border areas.
  • Grand Wizard's Horde: based at Cannibal Capital
  • Meat Lord's Horde: based at First Village

Then there are the minor starting tribes. Nothing terribly unique or special here. Live at vanilla cannibal owned locations, with the exception of one village that I added (buildings are there in vanilla, just no map icon or town is assigned to it)
  • Bone Eater Tribe: NW Cannibal Village in the Cannibal Plains
  • Blood Reavers Clan: NE Cannibal Village in the Cannibal Plains
  • Lost Ear Warriors: Suspicious Lab
  • Rotten Foot Tribe: SW Cannibal Village in the Cannibal Plains
  • Blind Eyed Kin: SW Cannibal Village in Darkfinger
  • Broken Finger Tribe: Central Cannibal Village in Darkfinger
  • Skull Drinker Clan: SW Cannibal Village in Darkfinger

After that there are the world state tribes. These pop up based on certain other events in the world. If they have not spawned yet, the game will consider it the same as if they were already taken out. So you do not need to kill them in order to defeat the cannibals, unless you do something to make them spawn.
  • Flesh Raiders Clan: Takes over the Flotsam Village if Moll is defeated
  • Leg Biter Tribe: Takes over Drin if Tengu, Inaba, and Valtena are all taken down
  • Rotmeat Clan: Takes over Fort Simion if Simion is taken out (and it wasn't already taken by Yabuta)
  • Tongue Feasters: Takes over Okran's Fist if the Phoenix and Lycus are taken down
  • Tooth Crusher Tribe: Takes over The Bastion if the Robun is taken down
  • Dune Eater Clan: Takes over Sho-Battai if Tengu, Nagata, and Simion are taken down

And then finally the "special" tribes. Mostly separated because they don't fit any other categories.
  • Canhead Exiles: Homeless Tribe, mostly located in Dreg. Is the default faction assigned to anything cannibal, which helps preserve mod and update compatibility. Spawns can't be stopped, though raids can be if Canhead is defeated.
  • Cannibal Remnants: Not really even a tribe technically. They are a weakened and pathetic tribe that takes over certain locations when there are no tribes alive to take ownership of said location. After wiping all the other tribes out, you'll still see some of these out there in the cannibal lands, though in significantly smaller numbers than before.
Sir Bokuzen Hidari Aug 29, 2020 @ 11:33am 
Thank you very much, Shidan, I'm sure this comes as a great help to many players! Now, how about some hunting?! Cannibals will be history by tomorrow! ;)
Beep420 May 18, 2023 @ 2:48pm 
This just gave me an idea of a witcher inspired playthrough!
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