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Perfect, thank you very much.
Even with training centre build.
Musashi, can you give us a LWotC RPGO that is essentially the same as the WotC version, without all the religiously oriented (First Church of the Unholy Nerf) changes?
You can revert these changes in the mod configuration menu.
Change bullpups Y/N
And it goes from there.
Now this mod breaks lwotc to an unplayable state. FPS that was 50 - 60, now 20, constant delays before executing a command soldiers, and FPS drop to 0 when the enemy turn.
That is a work of another mod, i have played with RPGO in LW2 and everything is fine but soldier skills are fudged hard. Are you playing with Ruler reactions revisited or Allies Unknown ?
Mod list ?
I had same problem but disabling some mods fixed it, everything was fine till LWOTC reached Beta 1 and RPGO broke to a bordeline unplayable state.
Xcom2launcher shows that the conflict between RPG Mu and lwotc.
Modlist[drive.google.com]
Launcher complains only about RPG mod. If you turn it off (as well as PeekGotchaVisualizer and Fixed scrollbar row-based scroll speed), then everything is fine with the game.
If you connect an RPG: drawdown FPS to 0 (the average value on the battlefield is 13-22, 7-4-0 FPS), 4-7 FPS on the global map, the problem with the geodata (when characters on the battlefield pass through walls, hang in the air etc.), constant delays before and after the motion command.
And some of the mods you have are redundant like remove weapon mods since you can do that in LW2 by default.
Your suggestions that I can turn off - and I'll try. Maybe something will come of this.
And yes, it does work, so Beta 2 unbroke RPGO, you get one free skill per level and every new skill in the same rank will cost 5 AP more so actually its more balanced as you wont be able to buy as much skills as it would be otherwise possible.
I will try now.