Hearts of Iron IV

Hearts of Iron IV

World War Two - Rebalanced
SpartanTom  [developer] May 13, 2020 @ 6:50pm
14/05/20 Update
France
Methodical Battle focus gives 1x100% research bonus on land doctrine instead of 2x200%
Removed Artillery focus but its bonus is now on Firepower Kills focus
Fusiliers Marine focus combines 2 old focuses (Fusiliers Marine focus itself and Special Forces focus) but only gives a 1x100% research bonus on transports tech and marine tech instead of 2x100%
Review Foreign Policy focus allows Georges Bonnet as political advisor in addition to the old bonuses
Form the Popular Front focus takes 35 days instead of 70
Go With Britain focus takes 35 days instead of 70
Defensive Strategems focus gives Édouard Daladier as leader of France in addition to the old bonuses
Reform the Labour Laws focus can't be done before the Strikes but doesn't give the Matignon Agreements idea anymore
Reform the Labour Laws focus takes 35 days instead of 70
General Work Council focus takes 35 days instead of 70
Dirigisme gives -50% Trade Laws cost instead of 50% Civilian Factory to Military Factory Conversion Bonus in addition to the old bonus
Colonial Naval Bases focus takes 35 days instead of 70
Colonial Naval Bases focus gives naval bases only in Senegal and Algeria (if controlled by France)
Develop Colonial Dockyards gives dockyards only in Senegal and Algeria (if controlled by France)
Strikes don't reduce war support by 10% anymore
Strikes are more historical
New focus called B1 bis, add a unique tank technology after 365 days with -5% research speed modifier
Removed the old b1 bis variant
Fusiliers Marins focus gives +5% special forces cap instead of +2%
Division Cuirassée focus gives one 20 width heavy tank division
Laval, Blum, Daladier and Reynaud are now in historical order
Daladier has now indecisive trait (stability factor +5% political power factor -5%)
Reynaud has now cabinet crisis trait (stability factor -10% political power factor -50%)
Refit the Richelieus adds one Richelieu-Class Battleships to the production queue at 80% complete
Appel du 18 juin focus gives 2 generals (Koenig and Catroux) and 1 admiral (Muselier) in addition to the old bonuses

Portugal
Colonial Assimilation Policy focus gives +5% non core manpower instead of +10%
Colonial Army focus +5% non core manpower instead of +10%
Develop North Angola focus gives 1 extra building slots instead of 2, 6 steel instead of 8 and doesn't give 1 civilian factory anymore
Develop South Angola focus gives 2 extra building slots instead of 4, 6 steel instead of 8, 3 rubber instead of 4 and doesn't give 1 civilian factory anymore
Portuguese Oil focus gives 10 oil instead of 12
Develop Mozambique focus gives 2 extra building slots instead of 4, 10 aluminium instead of 12 and doesn't give 1 civilian factory anymore
Continue the Public Works focus doesn't give infrastructure anymore and doesn't give Improved Production idea neither
Roads Bridges and Dams focus doesn't give additional extra building slots anymore
Hydroelectricity focus only gives Hydroelectric Power idea
Hydroelectric Power idea doesn't give -2% consumer goods anymore
Portuguese Artillery doesn't give 2 military factories anymore
Advanced Artillery focus gives 2x40% research bonus on artillery instead of 2x100%
Armor focus doesn't give 1 military factory anymore and the research bonus only apply to light tank instead of all tank technologies
Mechanized focus gives 1x50% research bonus on mechanized instead of 1x100%
Light Aircraft focus gives 1x40% research bonus on light aircraft instead of 1x100%
Advanced Light Aircraft focus doesn't give research bonus anymore and the production bonus for light planes is 5% instead of 10%
Jet Research focus gives 1x40% research bonus on jet technology instead of 1x100%
Industrial Modernization focus gives 1x100% research bonus on industrial technologies instead of 2x100%
A New Industry focus doesn't give civilian factories anymore
Textile Industry focus gives 2 civilian factories instead of 3
Second Navy Reequipment focus doesn't give the possibility to buy boats anymore
Merchant Marine Protection focus gives 2x80% research bonus on ASW technologies (and not the other research bonus)
Submarine Effort focus gives 1x100% research bonus on submarine technology instead of 2x100% (and not the other research bonus)
Fuzileiros focus gives 1x100% research bonus on marine technology instead of 2x100% and 1x100% research bonus on transport technology instead of 2x100%
Naval Research Institute focus requires 5 dockyards instead of 15
Arsenal Do Alfeite focus gives 2 dockyards instead of 3 (and not the other research bonuses)
Battleship effort focus gives 1x60% research bonus of battleship technology instead of 2x100% (and not the other research bonus)
Carrier effort focus gives 1x60% research bonus of carrier technology instead of 2x100% (and not the other research bonus)
Endless Sea focus doesn't give Endless Sea idea anymore
Armyr Reorganization focus doesn't give army experience anymore
Metropolitan Army focus now gives 5 army experience and 1x100% research bonus on infantry weapons instead of the old bonuses
Standardization focus gives +5% factory output instead of +10%
Tropas Paraquedistas focus gives 1x100% research bonus on paratroopers technology instead of 1x200%
Regimento de Comandos focus doesn't give Special Forces idea anymore
Corpo do Estado Maior focus gives 5 army xp instead of 20
Estado Novo gives +5% civilian factory construction speed instead of its old bonuses
Support the Spanish Nationalists focus doens't give Volunteers in the War idea anymore and doesn't allow to send volunteers anymore
Strengthen the Regime focus requires 3K manpower instead of 80K but only modificate Estado Novo idea by +15% drift defence factor
Removed all bonuses from The Capital of Espionage except from the 5% intel gain
Appease Monarchists focus only modificate Estado Novo idea by +5% stability factor
Concordat with the Holy See focus only modificate Estado Novo idea by +5% stability factor
National Gold Reserves gives +5% factory efficiency gain and +35% trade opinion factor instead of its old bonuses
Proudly Alone focus only modificate Estado Novo idea by +10% political power gain
Unstable Republic idea doesn't reduce weekly stability by 0.5% anymore

Spain
Removed all unhistorical focuses and Spain is blocked on the Nationalist part of the focus (when the civil war begin Republican Spain will have the other historical focus tree)
Removed all unhistorical and game breaker decisions (basicly all of them except from resources extraction and save the alcazar
Removed unhistorical uprising (no civil war inception anymore)
Historical 1936 election (forced Popular Front victory)
Hand over the Ceda Campaign Chest gives 100pp instead of 200
Negotiate Carlist Support focus gives 10 wisth infantry instead of 6 width
Consolidate the North focus gives 1 offmap military factory instead of the old bonus
Carlism idea now gives stability factor and neutrality drift instread of its old bonuses
Portugal can't refuse Portuguese Aid anymore and the focus doesn't give an idea to Portugal anymore
The Tangiers Enclave focus is now forced historical, also UK looses 20pp
Corpo Truppe Volontarie focus and Condor Legion focus don't give ideas to Germany and Italy anymore (switched research bonuses with one one from the pre LAR DLC focus tree)
Expand Conscription focus gives +1% recruitable population instead of +2%
Fascist Economic Aid can't be if at peace and must be in faction with Germany
Con Paquito focus gives 3 additional regions for the civil war
Support War Industry focus gives 1 civilian industry instead of 3
Italian Shipbuilding Expertise focus gives +5% dockyard output instead of +10%
Expand the War Industry focus gives 2 military factories instead of 4 and must be at war in order to complete the foucs
Expand the Axis Gold Trade focus gives +5% construction speed instead of +15% and gives +20% resources to market
Ensure Agricultural Self Sufficiency gives 2 civilian factories instead of 6
Death Before Surrender idea gives +10% defense on core territory in addition to the old bonuses
Petition for French Aid focus is now forced historical, also France looses 20pp
Petition for French Aid focus takes 35 days instead of 70
Enlist the Carabineros focus doesn't requires to have Juan Negrin as advisor anymore
Enlist the Carabineros focus gives 10 width infantry instead of 6 width
Disbanded Army doesn't reduce attack or defense anymore
Navy Modernization focus research bonuses reduced from 4 to 2
Euzko Gudarosteko Eskuadroia division are now 10 width instead of 6
Popular Front idea gives +0.2% weekly stability instead of its old bonuses

UK
Alan Turing is available after having done Finance the GC&CS focus or after 1942

Germany
Enigma idea encryption and decryption bonuses changed to a reduction of intel to others (same as one level of CounterIntelligence branch of the Intelligence Agency)
Removed Division Azul decision (is now part of the spanish focus tree)

USA
Black Chamber focus removed
Office of Strategic Services gives +200% intel instead of its old bonuses but can't be done before 1942

Changed Traits
Conservative Nationalist doesn't give +0.5% stability weekly gain anymore
Head of Intelligence doesn't give +1 operative slot anymore
MasterMind Code Cracker gives +100% intel instead of its old bonuses
Falangist Industrialist gives +0.01 fascism drift instead of +0.05
Falangist Syndacalist gives +0.01 fascism drift instead of +0.1
Loyal Falangist gives +0.01 fascism drift instead of +0.1
Leftist Freemason gives +50% intel instead of its old bonuses
Social Revolutionary doesn't give neutrality drift anymore
Infantry Tank Manufacturer now gives +5% reliability and +5% max speed
Reluctant Interventionist gives +20% tension for lend-lease instead of -20%
Hawk gives +5% war support and -10% stability instead of its old bonuses
Appeaser reduce war support by 1% instead of 5%

Norway, Canada, Bulgaria and Croatia
Coded Messages focus and Camp X focus now give -15% agency upgrade time instead of old bonuses

USSR
NKVD idea gives -15% agency upgrade time instead of old bonuses
SMERSH idea bonuses changed to a reduction of intel to others (same as one level of CounterIntelligence branch of the Intelligence Agency)

Resistance
Compliance bonuses removed (modifiers)
Compliance doesn't influence the game anymore
Resistance penalties removed (modifiers)
Old partisans bonuses changed to resistance target (land doctrine, countinious focus, prince of terror + specific ideas for China, Germany, Japan, Norway, Philippines, Romania, USSR, France and Netherlands)
Reworked occupation laws (limited to 5 laws including 1 special law for fascist countries)
Harsh Quotas is now like the old Harsh law. Higher laws give more suppression against partisans if needed and lower laws save more MP from garrison
No garrison law not visible and doesn't give anything from the conltrolled state (could be used to exploit and the law isn't needed)
Resistance target base is now 25 instead of 10
Resistance activity chance at max resistance is now 0.4 instead of 0.312
Resistance activity min garrison penetrate chance is now 0.1 instead of 0.02
Resistance important level switched to 0.2 instead of 0.25
Resistance decay and growth doubled
Resistance activities changed, weight is now base = 1 for each (no modifiers)

Intelligence Agency
Removed spy, operations and cryptology (add too much randomness to the game, which is fine in singleplayer but unbalanced in multiplayer)
Changed Agency Branches 3 brand new branches (Intelligence, Counterintelligence and Fight Against Partisans)
Intelligence gets 4 upgrades with 5 levels each to increase intel bonus against other countries
Counterintelligence gets 4 upgrades with 5 levels each to decrease other coutnries intel bonus against us
Fight Against Partisans gets 1 upgrade with 4 levels to decrease other countries partisan activities against us

Intel
Army intel, civilian intel, navy intel and airfore intel bases changed to 10% each (no matter the ideology)
Removed intel gain from sources that are not the Intelligence Agency
Rebalanced all the minimum intel to show modifiers
Intel value will now be between 5% and 60% (base value without modifiers) dipending on the upgrades selected

Moved resources
10 Chromium from New Caledonia to Northen Morocco
Moved 150 tungsten from British raj to Burma (65) and Mandalay (85)

Other
Can't leave/kick from faction anymore
Collaborationist government disabled
Convoy raid doesn't reduce war support anymore
Removed useless core
Removed xp gain from air reco mission
Base Factory Speed Mil didn't get -10% modifier like in LAR DLC
New air region in Algeria
Added 2 new loading screens