XCOM 2
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qUIck_LW2
   
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Tags:  ui
File Size
Posted
Updated
11.928 MB
Feb 1, 2017 @ 7:44pm
May 14, 2017 @ 6:22pm
4 Change Notes ( view )

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qUIck_LW2

Description
MOD-ID TAG = #855089938
DESCRIPTION = HUD customization
SUMMARY = Various UI components are enhanced to provide faster on-screen detection of gameplay features or contexts.


Get ready for a wild ride into a revamped interface where theme(s) of carefully planned colors/designs can help determine what is in focus or give qUIck (;) hints about which symbols mean this or that or whatever else.

For those familiar with my library of XCom2 Mods, you'll simply switch to a similar concept yet adapted to specific LW2 conditions & elements. (( qUick_RCP & qUick_FIX are no longer needed while you play LW2 - so de-activate them, btw! ))

To appreciate all it has to offer, everyone must use the SwappImg ModTool (linked in the "Required Items" Steam section) -- and, install my LAByrinth mod too. The first hooks necessary custom images, the other supplies you with multiple other reference Tags & Strings that wouldn't appear otherwise - highly recommended.


INSTALLATION

Now that "Amineri" from Pavonis has officially confirmed any of my custom strings should work just fine as is, i no longer have to ask subscribers to perform (honestly, it was quite silly) Copy/Paste swaps from local folders to their LW2 structure.

As such, these localization files were thoroughly optimized and would directly update whatever is necessary. But a small warning.. this mod requires to be "Loaded/Subscribed/(re)Installed" after each Long War updating process. I'll honestly try keeping up with their cyclic nature and you will probably witness some Steam "de-activation" of this mod in the future -- which will mean i'm hard at work to adapt qUIck_LW2 as it should.


TO DO

1) Continue developping many other components for qUIck_LW2, update LAByrinth (with new LW2 assets) & design fully dynamic + GFX-Flash/Compatible assets for GeoscApps.


UPDATE NOTES

(14/05PM) ; v1.3 compatibility pass,
-- Adding a variety of enhanced "MissionIcons" for the Events flow stack which makes their detection much easier!

(26/02PM) ; v1.2
-- Clearer re-Coloring of Geoscape Recruiting Notifications,
-- Psi-Operative Class name is Lavender, etc!


** Comments, Kudos?? Please join the discussion threads below.
** BUGs to report?? Post in the provided area, only!

As a bonus, you also have 99 custom SquadIcons to play with, have fun!

-- Zyxpsilon
Popular Discussions View All (1)
8
Jun 2, 2022 @ 7:24am
BUG reports & other concerns...
Zyxpsilon
139 Comments
Zyxpsilon  [author] Jun 2, 2022 @ 6:33am 
I can only conclude there is a mod conflict or a recent update for any such mods has created invalid functions that interfere with Vanilla processing.
No way for me to fix those issues, sorry.. but good luck, tracking down the flawed mod(s).

Everything works just fine here even through multiple hybrid installation setups with or without authentic LW2 "products" except maybe the most recent hacky attempts from "Long War of the Chosen" which wrecked up a **LOT** of system elements. Even "Covert Infiltration" can mess with other LW2 caching steps unless custom edits are executed by skilled users.
Keyser Băsoze Jun 1, 2022 @ 1:08pm 
So:

- Uninstalled WoTC DLC
- Deactivated all mods in AML
- Deleted Config folder again
- Unsubscribed / re-subscribed to this mod + dependencies
- Started new save with just this activated

Class icons stil don't appear, only the text is colored. Loot and Research shows-up OK I think.

https://imgur.com/a/dxzTRM2
Keyser Băsoze Jun 1, 2022 @ 10:29am 
Right, so my game does include WoTC and I'm using the Alternate Mod Launcher to launch the Vanilla version with LW2. Unsubscribed from this one and tried WoTC_qUIck_LW2 + required mods, they all seem fine in the mod list, no conflicts or missing dependencies, but now I get a warning that the WoTC mod might crash the game, which doesn't happen right away at least, the game loads but now not even the class names are colored, standard UI all over.

Kinda regretting messing up with these mods now. :)
Keyser Băsoze Jun 1, 2022 @ 10:08am 
Disabled all other mods except LW2 + the ones required for this, same thing - except now some flags are missing aswell.
Keyser Băsoze Jun 1, 2022 @ 10:01am 
I was interested in the color-coded icons for Squad Management, but apparently they don't work. Only the class names are colored (i.e. Sharpshooter, Gunner) but icons and everything else haven't changed. Deleted the Config folder and loaded the game again, but same thing.

Will try a new Campaign, but not sure if that's the problem.
TRNEEDANAME May 31, 2022 @ 1:14pm 
I started a new campain with only the required mod (long war 2, this mod and dependancies. The name are colored not the icon, will unistall and reinstall the mod)
TRNEEDANAME May 31, 2022 @ 1:07pm 
Without the mod, it doens't change
Zyxpsilon  [author] May 31, 2022 @ 7:08am 
Ok.. that could be this; "LW2: View Infiltrating Squad".
It might isolate the cache while transiting the vanilla squad list function or the swappimg process.

You could try that..

1) https://steamcommunity.com/sharedfiles/filedetails/?id=1128263618
.. which uses alternate methods to parse the Classes Icons and thus validates the UIScreenListerner hooking steps to redefine the library paths.

OR

2) Does your setup include WOTC expansion?
Then.. you need *THIS* --- WoTC_qUIck_LW2 version while deactivating the above.
TRNEEDANAME May 30, 2022 @ 11:20am 
TRNEEDANAME May 30, 2022 @ 11:17am 
It's my mod collection. You could go in a browser to see it. Or I could give you the name of every mod