Space Engineers

Space Engineers

66 beoordelingen
Albion Heavy Missile Launcher
   
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Type: Mod
Mod category: Block
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8.268 MB
6 jan 2017 om 14:52
8 jan 2017 om 13:57
4 wijzigingsnotities (weergeven)

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Albion Heavy Missile Launcher

In 1 verzameling van Johnston-0557
Albion Conglomerate
25 items
Omschrijving
The Heavy Missile Launcher packs a heavy punch out to 1500 meters. The missiles are a tad more expensive than the standard 200mm missiles, but the projection and destruction is much better.


Range : 1500m (1600m travel)
Damage : 1000 (radius 8)
Ammo Type : Heavy Missile
Size 3x3x3

Should have everything required to be survial ready.


NOTE: Use on dev version to avoid crashes. Not colorable.
24 opmerkingen
Johnston-0557  [auteur] 30 jan 2017 om 16:47 
There will be a stable release with the first weapon pack.

Also use dev it's at least 5 better.
Lock&Load98 30 jan 2017 om 9:28 
Your mods are amazing, but they are on the dev version. And thus are griup cannot use them. This makes me sad: c

Would ask to change / make a sable version but that sounds like a whole lotta work for our sake lol. Again nice mods.
RivaL ! StatiC 24 jan 2017 om 20:01 
i enable idle movement, and still
Johnston-0557  [auteur] 23 jan 2017 om 17:14 
@Candidaluis It should be under "Albion Corp."
Johnston-0557  [auteur] 23 jan 2017 om 17:11 
@Rival Make sure it's set to have idle movement on. It's a known bug with modded turrets.
RivaL ! StatiC 23 jan 2017 om 16:57 
whenever i first build one of these, they sit still even with idle movement...once you try to take control of them or they try to engage an enemy the game crashes. any ideas?
candidaluis 23 jan 2017 om 16:19 
I Can't see this mod on "G" menu, not even searching it.
Johnston-0557  [auteur] 12 jan 2017 om 20:31 
Try using dev. I've heard a lot of problems about people using stable with these for some reason.
Valadian [GwDR] 12 jan 2017 om 20:30 
Yup I am. Was thinking though, I recall that I started the world in question on stable version but switched over to Dev over a week ago. Maybe that's where the problem stems from.
Johnston-0557  [auteur] 12 jan 2017 om 20:21 
upload all of it to pastebin

so open your client, start a new world with only the launcher mod, and go until it crashes, post the game log from that point on. You using dev version with dx11?