Space Engineers

Space Engineers

66 ratings
Albion Heavy Missile Launcher
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
8.268 MB
Jan 6, 2017 @ 2:52pm
Jan 8, 2017 @ 1:57pm
4 Change Notes ( view )

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Albion Heavy Missile Launcher

In 1 collection by Johnston-0557
Albion Conglomerate
25 items
Description
The Heavy Missile Launcher packs a heavy punch out to 1500 meters. The missiles are a tad more expensive than the standard 200mm missiles, but the projection and destruction is much better.


Range : 1500m (1600m travel)
Damage : 1000 (radius 8)
Ammo Type : Heavy Missile
Size 3x3x3

Should have everything required to be survial ready.


NOTE: Use on dev version to avoid crashes. Not colorable.
24 Comments
Johnston-0557  [author] Jan 30, 2017 @ 4:47pm 
There will be a stable release with the first weapon pack.

Also use dev it's at least 5 better.
Lock&Load98 Jan 30, 2017 @ 9:28am 
Your mods are amazing, but they are on the dev version. And thus are griup cannot use them. This makes me sad: c

Would ask to change / make a sable version but that sounds like a whole lotta work for our sake lol. Again nice mods.
RivaL ! StatiC Jan 24, 2017 @ 8:01pm 
i enable idle movement, and still
Johnston-0557  [author] Jan 23, 2017 @ 5:14pm 
@Candidaluis It should be under "Albion Corp."
Johnston-0557  [author] Jan 23, 2017 @ 5:11pm 
@Rival Make sure it's set to have idle movement on. It's a known bug with modded turrets.
RivaL ! StatiC Jan 23, 2017 @ 4:57pm 
whenever i first build one of these, they sit still even with idle movement...once you try to take control of them or they try to engage an enemy the game crashes. any ideas?
candidaluis Jan 23, 2017 @ 4:19pm 
I Can't see this mod on "G" menu, not even searching it.
Johnston-0557  [author] Jan 12, 2017 @ 8:31pm 
Try using dev. I've heard a lot of problems about people using stable with these for some reason.
Valadian [GwDR] Jan 12, 2017 @ 8:30pm 
Yup I am. Was thinking though, I recall that I started the world in question on stable version but switched over to Dev over a week ago. Maybe that's where the problem stems from.
Johnston-0557  [author] Jan 12, 2017 @ 8:21pm 
upload all of it to pastebin

so open your client, start a new world with only the launcher mod, and go until it crashes, post the game log from that point on. You using dev version with dx11?